1 |
[quote]even few unit stuck[/quote]
|
1 |
[quote]even few unit stuck[/quote]
|
2 |
That's a bug in chicken animation scripts that causes said chickens to spawn a huge number of walk animation threads. Not an engine bug.
|
2 |
That's a bug in chicken animation scripts that causes said chickens to spawn a huge number of walk animation threads. Not an engine bug.
|
3 |
\n
|
3 |
\n
|
4 |
[quote]particle effect look more realistic[/quote]
|
4 |
[quote]particle effect look more realistic[/quote]
|
5 |
Here,
i
think
you
mean
to
say
that
"some
CEG
classes
completely
fail
to
render
on
ATI
hardware".
The
missile
exhaust
glows
that
ZK
uses
are
not
engine
flares
i
think.
|
5 |
Here,
i
think
you
mean
to
say
that
"some
CEG
classes
completely
fail
to
render
on
ATI
hardware".
The
missile
exhaust
glows
that
ZK
uses
are
not
engine
flares
i
think.
Me
on
nvidya,
i've
not
noticed
any
difference.
|