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Zenith won't fire if there is step terrain in the way.

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Date Editor Before After
5/7/2013 8:13:30 PMBRrankFortaleza before revert after revert
5/7/2013 8:01:11 PMBRrankFortaleza before revert after revert
5/7/2013 8:00:00 PMBRrankFortaleza before revert after revert
5/7/2013 7:56:46 PMBRrankFortaleza before revert after revert
5/7/2013 7:56:28 PMBRrankFortaleza before revert after revert
5/7/2013 7:55:42 PMBRrankFortaleza before revert after revert
Before After
1 Disco should have high trajectory, and more EMP and Slow damage so it get a higher DPS that can draining and eventually pass shields like Starlight. 1 Disco should have high trajectory, and more EMP and Slow damage so it get a higher DPS that can draining and eventually pass shields like Starlight.
2 AND my favorite option for it that will never be implemented, the "unit cannon". 2 AND my favorite option for it that will never be implemented, the "unit cannon".
3 \n 3 \n
4 \n 4 \n
5 Zenith should have meteorites of various size, in addition to the actual small and fast ones, the should be a bigger one that have more that 3600 damage to bypass shields and fall every 30sec ( or more, 45sec ?) , some more intermediaries, and maybe one similar to a nuke every 5min ( or more, 7min? 10min?) . 5 Zenith should have meteorites of various size, in addition to the actual small and fast ones, there should be a bigger one that have more that 3600 damage to bypass shields and fall every 30sec ( or more, 45sec ?) , some more intermediaries, and maybe one similar to a nuke every 5min ( or more, 7min? 10min?) .
6 \n 6 \n
7 \n 7 \n
8 Starlight = Precise Atk and a good Def vs Large units like Det etc. 8 Starlight = Precise Atk and a good Def vs Large units like Det etc.
9 Zenith = Sure base killer after a time. 9 Zenith = Sure base killer after a time.
10 Disco = intermediaries between the 2 and maybe a Def vs big army of small and cheap units (yeah, i never see big army of cheap units working in late game too...) 10 Disco = intermediaries between the 2 and maybe a Def vs big army of small and cheap units (yeah, i never see big army of cheap units working in late game too...)