| 1 |
"wasting time when you could be playing another match"
|
1 |
"wasting time when you could be playing another match"
|
| 2 |
\n
|
2 |
\n
|
| 3 |
This seems to be the dominant, flawed philosophy. In my mind, "wasting time" means building powerplants, defenses, radars, morphing comm, etc all the stuff leading up to the later phase of the game where cool stuff happens. This is a game, and at some point you need to ask yourself what you want to spend your time doing. Consider that this game can be viewed as taking on 4 phases:
|
3 |
This seems to be the dominant, flawed philosophy. In my mind, "wasting time" means building powerplants, defenses, radars, morphing comm, etc all the stuff leading up to the later phase of the game where cool stuff happens. This is a game, and at some point you need to ask yourself what you want to spend your time doing. Consider that this game can be viewed as taking on 4 phases:
|
| 4 |
\n
|
4 |
\n
|
| 5 |
phase 1: base building, scouting, raiding, land grab. This is a long and boring phase imo unless youre raiding and/or trolling noobs. Power is always low, everything takes forever to build, cannot afford anything, teamplay is rare.
|
5 |
phase 1: base building, scouting, raiding, land grab. This is a long and boring phase imo unless youre raiding and/or trolling noobs. Power is always low, everything takes forever to build, cannot afford anything, teamplay is rare.
|
| 6 |
\n
|
6 |
\n
|
| 7 |
phase 2: tank rushes, shieldballs, troll comm reigns, commander assassination schemes, overrunning porc lines, doubleteaming tactics, battles for air/sea supremacy, minefields, deep penetration raids, flanks, ambushes, battles for reclaim fields, general all round awesomeness. This phase rocks about half the game's cool features and is sweet, but its usually tragically short as one team will take the upperhand here and the other team will resign.
|
7 |
phase 2: tank rushes, shieldballs, troll comm reigns, commander assassination schemes, overrunning porc lines, doubleteaming tactics, battles for air/sea supremacy, minefields, deep penetration raids, flanks, ambushes, battles for reclaim fields, general all round awesomeness. This phase rocks about half the game's cool features and is sweet, but its usually tragically short as one team will take the upperhand here and the other team will resign.
|
| 8 |
\n
|
8 |
\n
|
| 9 |
phase
3:
heavy
porc
fortresses,
artillery
barrages,
scuttles
and
snipers,
elaborate
terraforms,
eco
building,
infiltration
schemes,
large
scale
tank/bot
battles
and
heavy
air
raids,
tacnukes,
strongest
units
from
factories
become
affordable
and
people
are
either
spamming
or
building
eco/superweapons/superunits.
This
is
like
phase
1
but
preparing
for
the
second
game
in
phase
4.
This
phase
is
the
biggest
waste
of
time
in
the
game
because
one
team
will
usually
resign
about
halfway
through
it
when
someone's
scheming
works
and
breaks
a
porc
line
or
encircles
an
army,
or
a
rushed
nuke
or
dante
hits.
|
9 |
phase
3:
heavy
porc
fortresses,
artillery
barrages,
scuttles
and
snipers,
elaborate
terraforms,
eco
building,
infiltration
schemes,
large
scale
tank/bot
battles
and
heavy
air
raids,
tacnukes,
strongest
units
from
factories
become
affordable
and
people
are
either
spamming
or
building
eco/superweapons/superunits.
This
is
like
phase
1
but
less
lameness
while
preparing
for
the
second
game
in
phase
4.
Unfortunately,
this
phase
is
often
just
a
waste
of
time
for
half
the
players
because
one
team
will
usually
resign
about
halfway
through
it
when
someone's
scheming
works
and
breaks
a
porc
line
or
encircles
an
army,
or
a
rushed
nuke
or
dante
hits.
|
| 10 |
\n
|
10 |
\n
|
| 11 |
phase 4: nukes, singus, uberspam, massive striders and battleships, the map becomes a wasteland of razors kisses sticking out of craters and the land is infested with ultimatums. asteroids fall from the sky, construction crews desperately pile dirt to block lazor beams reflected off satellites. This is the best phase of the game. I have played it once in the last month.
|
11 |
phase 4: nukes, singus, uberspam, massive striders and battleships, the map becomes a wasteland of razors kisses sticking out of craters and the land is infested with ultimatums. asteroids fall from the sky, construction crews desperately pile dirt to block lazor beams reflected off satellites. This is the best phase of the game. I have played it once in the last month.
|
| 12 |
\n
|
12 |
\n
|
| 13 |
some people like playing phase 1 all the time - because they cant stand playing a losing battle in a later phase. failure created a defeatist attitude and obvious weakpoints in the enemy defense go unnoticed. "oh woe is me they out eco us!!!" but you dont realize theres no defenders blocking a scuttle from hitting that singu and with it half of their base. Just bicker amongst yourself about who is the biggest noob responsible for the failure and then resign.
|
13 |
some people like playing phase 1 all the time - because they cant stand playing a losing battle in a later phase. failure created a defeatist attitude and obvious weakpoints in the enemy defense go unnoticed. "oh woe is me they out eco us!!!" but you dont realize theres no defenders blocking a scuttle from hitting that singu and with it half of their base. Just bicker amongst yourself about who is the biggest noob responsible for the failure and then resign.
|