Loading...
  OR  Zero-K Name:    Password:   

Post edit history

On resigning

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
5/24/2013 4:27:03 AMCArankAdminShadowfury333 before revert after revert
5/24/2013 4:26:51 AMCArankAdminShadowfury333 before revert after revert
5/24/2013 4:26:41 AMCArankAdminShadowfury333 before revert after revert
Before After
1 @CrakKCRacKKrAkK: For team games, you are right, at least when the team as a whole still has a fighting chance. For 1v1 games, it is a waste of time to hunt down every last thing. After the first time─which is basically the venting of all the pent-up frustration from your previous 50 losses─it is not satisfying to smash every last thing your opponent built. It's boring to have to knock out every little powerplant and shield generator when your opponent has lost and knows it. The rudeness comes from forcing your opponent into such boredom, and is only at all acceptable in tournament play when there is still a sliver of hope for the losing player. 1 @CrakKCRacKKrAkK: For team games, you are right, at least when the team as a whole still has a fighting chance. For 1v1 games, it is a waste of time to hunt down every last thing. After the first time─which is basically the venting of all the pent-up frustration from your initial 50 losses─it is not satisfying to smash every last thing your opponent built. It's boring to have to knock out every little powerplant and shield generator when your opponent has lost and knows it. The rudeness comes from forcing your opponent into such boredom, and is only at all acceptable in tournament play when there is still a sliver of hope for the losing player.