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Date Editor Before After
5/29/2013 7:15:30 AMAUrankAdminSaktoth before revert after revert
5/29/2013 6:32:35 AMAUrankAdminSaktoth before revert after revert
Before After
1 As a person who designed all of that, no, it's not. 1 As a person who designed all of that, no, it's not Crakk.
2 \n 2 \n
3 There are 11 factories with around 10 units, and only 1-2 of those per factory are over 1k cost. There are over a hundred mobile units, and 15 true superweapons (counting everything in the mech factory and statics from behemoth up). 3 There are 11 factories with around 10 units, and only 1-2 of those per factory are over 1k cost. There are over a hundred mobile units, and 15 true superweapons (counting everything in the mech factory and statics from behemoth up).
4 \n 4 \n
5 An aggressive game can go on for a very long time and definitely get to late-game weapons (In about the proportion that they make up the number of units in the game). But it's just more interesting in the meantime. 5 An aggressive game can go on for a very long time and definitely get to late-game weapons (In about the proportion that they make up the number of units in the game). But it's just more interesting in the meantime.