|
|
1 |
[quote]The delay was horrible[/quote]
|
|
|
2 |
Yes it was. Increased wave speed requires a range decrease though, otherwise counters like bombs/skirmisher are weaker.
|
|
|
3 |
\n
|
1 |
[quote]and there is nothing else short of the felon that does[/quote]
|
4 |
[quote]and there is nothing else short of the felon that does[/quote]
|
2 |
Don't forget that Dirtbag is great to scout for bombs too. Also keep in mind that no other lab has units as efficient as Felon (perfect accuracy, nice range, [b]insta-hit[/b]) and Oplaw (counters any nearby cloak) when it comes to dealing with bombs. The combination of anti-cloak and super accurate insta-gib - especially with the wave speed increase for Oplaw - made bombs useless against shieldballs.
|
5 |
Don't forget that Dirtbag is great to scout for bombs too. Also keep in mind that no other lab has units as efficient as Felon (perfect accuracy, nice range, [b]insta-hit[/b]) and Oplaw (counters any nearby cloak) when it comes to dealing with bombs. The combination of anti-cloak and super accurate insta-gib - especially with the wave speed increase for Oplaw - made bombs useless against shieldballs.
|
|
|
6 |
\n
|
|
|
7 |
I feel like people repeat the same problems over and over. Most shields regenerate for free, can't really get an attrition bonus. Wave speed buffs made cloak counters weaker, most cost efficient counters used cloak.
|