1 |
I
agree
@Saktoth,
more
often
than
not
that's
the
case.
I'm
not
sure
how
grindy
the
gameplay
will
be,
simply
because
it's
beta
and
a
lot
of
things
can
change.
There's
no
"go
out
and
kill
5
blah
blah,
then
deliver
this
item
to
that
person
and
come
back"
yet.
The
current
character/item
design*
and
the
fact
that
most
players
seem
to
[url=http://forums.
firefallthegame.
com/community/threads/how-much-vertical-progression-should-firefall-have.
350042/]prefer
to
"level"
up
and
improve
stats
only
for
a
short
time[/url]
(
reminds
me
of
ZK's
unlocks)
got
me
hooked.
The
developers
say
it's
not
an
MMO.
In
fact
there's
just
a
few
dozen
players
in
one
instance
of
the
world,
right
now
in
the
morning
it's
12-17
players
in
one,
usually
it's
around
50-60.
|
1 |
I
agree
@Saktoth,
more
often
than
not
that's
the
case.
I'm
not
sure
how
grindy
the
gameplay
will
be,
simply
because
it's
beta
and
a
lot
of
things
can
change.
There's
no
"go
out
and
kill
5
blah
blah,
then
deliver
this
item
to
that
person
and
come
back"
yet.
The
current
character/item
design*
and
the
fact
that
most
players
seem
to
[url=http://forums.
firefallthegame.
com/community/threads/how-much-vertical-progression-should-firefall-have.
350042/]prefer
to
"level"
up
and
improve
stats
only
for
a
short
time[/url]
(
reminds
me
of
ZK's
unlocks)
got
me
hooked.
The
developers
say
it's
not
an
MMO.
In
fact
there's
just
a
few
dozen
players
in
one
instance
(
aka
shard)
of
the
world,
right
now
in
the
morning
it's
12-17
players
in
one,
usually
it's
around
50-60.
I've
read
that
devs
want
to
make
it
so
players
can
lose
a
shard
to
the
melding.
That'd
be
the
first
bigger
online
game
I
know
where
players
can
lose
on
this
scale.
|
2 |
\n
|
2 |
\n
|
3 |
* I just started playing a few days ago, but from what I know current item design looks as follows: The best items you will be able to get are around twice or maybe trice as good as starting items. Since gear requires "power" and "mass" though, players will not be able to equip many of those, unless they replace their other equipment with very low quality stuff, or none at all. Some time ago they removed a skilltree and tier system (you get your character to a high level, then upgrade to a better). Again this reminds me of how ZK has gotten rid of tech levels.
|
3 |
* I just started playing a few days ago, but from what I know current item design looks as follows: The best items you will be able to get are around twice or maybe trice as good as starting items. Since gear requires "power" and "mass" though, players will not be able to equip many of those, unless they replace their other equipment with very low quality stuff, or none at all. Some time ago they removed a skilltree and tier system (you get your character to a high level, then upgrade to a better). Again this reminds me of how ZK has gotten rid of tech levels.
|
4 |
\n
|
4 |
\n
|
5 |
@[AOF]AgentE382 I'll send you a key per PM. [url=https://beta.firefallthegame.com/founders/redeem]You can redeem it here.[/url] Please tell us whether you got beta keys too once you use it. :)
|
5 |
@[AOF]AgentE382 I'll send you a key per PM. [url=https://beta.firefallthegame.com/founders/redeem]You can redeem it here.[/url] Please tell us whether you got beta keys too once you use it. :)
|