1 |
1. Lack of players. While this may not be too much of a problem in itself it seems to be stopping other problems from being solved.
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1 |
1. Lack of players. While this may not be too much of a problem in itself it seems to be stopping other problems from being solved.
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2 |
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2 |
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3 |
R: I believe it's due to the other problems, rather than to advertising.
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3 |
R: I believe it's due to the other problems, rather than to advertising.
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4 |
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4 |
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5 |
2. Engine problems. The engine seems to be the biggest problem we have. Half of the things we want seem to be blocked by the engine. Also it seems that the engine may not even be around much longer, Zerver even got his commit rights revoked for supporting MT.
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5 |
2. Engine problems. The engine seems to be the biggest problem we have. Half of the things we want seem to be blocked by the engine. Also it seems that the engine may not even be around much longer, Zerver even got his commit rights revoked for supporting MT.
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6 |
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6 |
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7 |
I
think
the
game
has
already
many
good
features
that
other
RTS
lack,
as
infinite
production
lists,
automatic
factory
production,
retreat
zones,
area
attack
orders,
real
physics,
among
others)
.
In
fact,
it
is
one
of
the
main
advantages
of
ZK.
But
it
doesn't
support
many
graphics
cards
well
(
Intel
HD,
for
instance)
and
laggs
a
lot.
Pathfinding
and
army
management
(
keeping
units
from
firing
on
each
other's
backs,
for
instance)
are
also
a
problem.
Therefore,
the
problem
isn't
ZK,
but
Spring
itself.
|
7 |
I
think
the
game
has
already
many
good
features
that
other
RTS
lack,
such
as
infinite
production
lists,
automatic
factory
production,
retreat
zones,
area
attack
orders,
real
physics,
among
others)
.
In
fact,
it
is
one
of
the
main
advantages
of
ZK.
But
it
doesn't
support
many
graphics
cards
well
(
Intel
HD,
for
instance)
and
laggs
a
lot.
Pathfinding
and
army
management
(
keeping
units
from
firing
on
each
other's
backs,
for
instance)
are
also
a
problem.
Therefore,
the
problem
isn't
ZK,
but
Spring
itself.
|
8 |
\n
|
8 |
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|
9 |
3. The community. The community is full of people who cause a lot of problems, trolling and harassing. This must be putting off the new people who we really need.
|
9 |
3. The community. The community is full of people who cause a lot of problems, trolling and harassing. This must be putting off the new people who we really need.
|
10 |
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10 |
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11 |
R: I disagree. In fact, all experienced players I've played with are very nice people, kindly teaching me what I was doing wrong and never bullying me for making mistakes.
|
11 |
R: I disagree. In fact, all experienced players I've played with are very nice people, kindly teaching me what I was doing wrong and never bullying me for making mistakes.
|
12 |
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12 |
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|
13 |
4. Bugs. This is such a problem that we have had numerous incidents of people leaving because of them and then we roll back to a previous version of everything.
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13 |
4. Bugs. This is such a problem that we have had numerous incidents of people leaving because of them and then we roll back to a previous version of everything.
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14 |
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14 |
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15 |
R: True. It seems to me that Spring devs dedicate too much time to adding new features to the engine instead of solving bugs.
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15 |
R: True. It seems to me that Spring devs dedicate too much time to adding new features to the engine instead of solving bugs.
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