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Riot units are primarily described as short-range, high-AoE units that can lay down sustained AoE fire to suppress/destroy groups of enemy units. Their HP and speed are usually not the best. For Venoms, though, they are remarkably mobile for a 'Riot' type; especially given their all-terrain capability.
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Riot units are primarily described as short-range, high-AoE units that can lay down sustained AoE fire to suppress/destroy groups of enemy units. Their HP and speed are usually not the best. For Venoms, though, they are remarkably mobile for a 'Riot' type; especially given their all-terrain capability.
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Riots are used mostly to form a shield against raiders/scouts, stopping them from overwhelming your skirmishers and artillery whilst laying down decent firepower on their own (plus a lot of them make great flex-AA). Venoms do this quite well, but their mobility and unique EMP ability ensures that they can do quite a bit more than just simple anti-raider operations.
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Riots are used mostly to form a shield against raiders/scouts, stopping them from overwhelming your skirmishers and artillery whilst laying down decent firepower on their own (plus a lot of them make great flex-AA). Venoms do this quite well, but their mobility and unique EMP ability ensures that they can do quite a bit more than just simple anti-raider operations.
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Hmm... 'Support' unit, indeed. It's worth consideration, at least, but I really doubt it'll become a serious problem any time soon.
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