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Under construction now.
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Under construction now.
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I can't insert new unit states with a widget, needs a gadget for that. Still, I can hardcode behaviour, so here's my thinking.
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I can't insert new unit states with a widget, needs a gadget for that. Still, I can hardcode behaviour, so here's my thinking.
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With this widget on:
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With this widget on:
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1. Constructors will repair within zone if possible, construction is second.
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1. Constructors will repair within zone if possible, construction is second.
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2. Constructors will interrupt construction to repair.
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2. Constructors will interrupt construction to repair.
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3. No distinction is made between allied and self.
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3. No distinction is made between allied and self.
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4. Hold position constructors will repair units (and repair after construction finished) only if the units are inside the repair area.
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4. Hold position constructors will repair units (and repair after construction finished) only if the units are inside the repair area.
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5. Maneuver constructors will repair whatever they can reach now + will not exit the zone (nanoturrets on maneuver stop repairing once target leaves max range)
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5. Maneuver constructors will repair whatever they can reach now + will not exit the zone (nanoturrets on maneuver stop repairing once target leaves max range)
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6. Roam constructors will chase their target units down and repair them
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6. Roam constructors will chase their target units down and repair them
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EDIT:
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Widget will also only work if the first order in their queue is area repair (or a command given by the widget).
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