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jump speed and jump range

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Date Editor Before After
8/28/2013 11:24:25 PMCArankAdminShadowfury333 before revert after revert
Before After
1 Assuming slow is meant to represent stuff clogging up the works and generally decreasing unit velocity, then the initial velocity of a jump would drop, and since that's the only thing pushing the unit forward, it would hit the ground sooner than if it started the jump at full speed. 1 Assuming slow is meant to represent stuff clogging up the works and generally decreasing unit velocity, then the initial velocity of a jump would drop, and since that's the only thing pushing the unit forward against gravity, it would hit the ground sooner than if it started the jump at full speed.
2 \n 2 \n
3 On the other hand, if slow is meant to represent some sort of bubble of time progressing at a slowed rate relative to everything else, then having the jump arc remain the same but having the unit go through it slower would make sense. 3 On the other hand, if slow is meant to represent some sort of bubble of time progressing at a slowed rate relative to everything else, then having the jump arc remain the same but having the unit go through it slower would make sense.