Loading...
  OR  Zero-K Name:    Password:   

Post edit history

People lowering the tone of the game

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
9/4/2013 4:27:04 AMCArankAdminShadowfury333 before revert after revert
9/4/2013 4:24:00 AMCArankAdminShadowfury333 before revert after revert
Before After
1 @paShadoWn: Were Zero-K a strategic and tactical command training simulation in use by real world militaries, I would be inclined to agree with your points in general and would understand your point here. However, it is not. It's a leisure activity for people in their spare time who could be doing many other things. Ideally, as many people as possible would be choosing Zero-K over those other options, which is why making sure it is enjoyable in general and designed as a fun game ( rather than a realistic simulation when the two goals conflict) is a priority. 1 @paShadoWn: Were Zero-K a strategic and tactical command training simulation in use by real world militaries, I would be inclined to agree with your points in general and would understand your point here. However, it is not. It's a leisure activity for people in their spare time who could be doing many other things. Ideally, as many people as possible would be choosing Zero-K over those other options, which is why making sure it is enjoyable in general and designed as a fun game ( rather than a realistic simulation when the two goals conflict) is a priority. Similarly, ensuring the community is encouraged to behave civilly and politely, rather than barbarians on a pub crawl, is a priority.
2 \n 2 \n
3 If people are training to play this competitively, either for tournaments or clan matches, then I completely understand your attitude, and mostly agree with it as far as coaching one's own team goes. Encouraging and rewarding [b]outstanding[/b] performance is still a morale boost, though, so constant negativity isn't exactly perfect. However, most people aren't playing this competitively, and that's both fine and a good reason to try to keep the community polite and civil. The more players there are, the more competitive players there are, so it works out. 3 If people are training to play this competitively, either for tournaments or clan matches, then I completely understand your attitude, and mostly agree with it as far as coaching one's own team goes. Encouraging and rewarding [b]outstanding[/b] performance is still a morale boost, though, so constant negativity isn't exactly perfect. However, most people aren't playing this competitively, and that's both fine and a good reason to try to keep the community polite and civil. The more players there are, the more competitive players there are, so it works out.
4 \n 4 \n
5 Also, by your logic: 5 Also, by your logic:
6 [quote]An excellent example to what praise leads is shown in 300: to DEATH.[/quote] 6 [quote]An excellent example to what praise leads is shown in 300: to DEATH.[/quote]
7 one would want to praise the opposing team, if it leads to their downfall and your victory. 7 one would want to praise the opposing team, if it leads to their downfall and your victory.