1 |
[quote]But you must agree, there is some units that op in small games and not op in big games [/quote]
|
1 |
[quote]But you must agree, there is some units that op in small games and not op in big games [/quote]
|
2 |
@brroleg
|
2 |
@brroleg
|
3 |
I agree with this. Bandit was OP in 1vs1 (at least before the recent rebalance) because it kills all the opposition's raiders, causing them to lost alot of metal.
|
3 |
I agree with this. Bandit was OP in 1vs1 (at least before the recent rebalance) because it kills all the opposition's raiders, causing them to lost alot of metal.
|
4 |
\n
|
4 |
\n
|
5 |
The
Bandit
was
not
counter-able
because
its
in
early
game
(
no
scout/no
information)
,
so
the
first
factory/unit
is
always
a
gamble.
|
5 |
The
Bandit
was
not
counter-able
because
its
in
early
game
(
no
scout/no
information)
,
so
the
first
factory/unit
is
always
a
gamble,
and
if
you
lost
too
much
metal
then
its
already
too
much
mistakes.
|