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Suggestion: Let players chose commander modules ingame

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Date Editor Before After
10/6/2013 5:03:28 PMSkasi before revert after revert
10/6/2013 5:02:13 PMSkasi before revert after revert
Before After
1 I think ZK-Dota lets players outfit their commanders ingame. Since 6 slots are not enough to give players a wide range of commanders for different situations, use that system in ZK too. I've lost dozens of games - and I'm sure other players did too - just because I couldn't chose the modules I needed. Balancing the game around pre-game decisions, or forcing players to change their commanders before each game ( which still doesn't cover every situation) is retarded. 1 I think ZK-Dota lets players outfit their commanders ingame. Since 6 slots are not enough to give players a wide range of commanders for different situations, use that system in ZK too. I've lost a countless number of games - and I'm sure other players did too - just because I couldn't chose the modules I needed. Balancing the game around pre-game decisions, or forcing players to change their commanders before each game ( which still doesn't cover every situation) is retarded.