1 |
I
think
ZK-Dota
lets
players
outfit
their
commanders
ingame.
Since
6
slots
are
not
enough
to
give
players
a
wide
range
of
commanders
for
different
situations,
use
that
system
in
ZK
too.
I've
lost
dozens
of
games
-
and
I'm
sure
other
players
did
too
-
just
because
I
couldn't
chose
the
modules
I
needed.
Balancing
the
game
around
pre-game
decisions,
or
forcing
players
to
change
their
commanders
before
each
game
(
which
still
doesn't
cover
every
situation)
is
retarded.
|
1 |
I
think
ZK-Dota
lets
players
outfit
their
commanders
ingame.
Since
6
slots
are
not
enough
to
give
players
a
wide
range
of
commanders
for
different
situations,
use
that
system
in
ZK
too.
I've
lost
a
countless
number
of
games
-
and
I'm
sure
other
players
did
too
-
just
because
I
couldn't
chose
the
modules
I
needed.
Balancing
the
game
around
pre-game
decisions,
or
forcing
players
to
change
their
commanders
before
each
game
(
which
still
doesn't
cover
every
situation)
is
retarded.
|