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Date Editor Before After
11/1/2013 3:26:04 PMEErankAdminAnarchid before revert after revert
11/1/2013 3:23:59 PMEErankAdminAnarchid before revert after revert
11/1/2013 3:23:08 PMEErankAdminAnarchid before revert after revert
Before After
1 Penetrator: high-alpha, quick-aim, high-range, low overall dps. 1 You should really toy with what that experimental thing using /give spideranarchid. It's incomparable to a penetrator.
2 \n
3 Pene is: high-alpha, quick-aim, high-range, low overall dps.
2 Proposed spiderlight: low-alpha, slow-aim, low-medium range, moderate-high dps. 4 Proposed spiderlight: low-alpha, slow-aim, low-medium range, moderate-high dps.
5 Current spiderlight: low-alpha, fast-aim, low-medium range, low dps.
3 \n 6 \n
4 Conclusion: not like penetrator. 7 Neither are like penetrator ( or monkeylord) .
5 \n 8 \n
6 What it could do: kill of stunned/paralyzed units, kill structures, hide from enemy fire behind solars/terrain, hit slow units, be borderline effective on its own, cause ton of collateral damage to allies (like starlight does). 9 What it could do: kill of stunned/paralyzed units, kill structures, hide from enemy fire behind solars/terrain, hit slow units, be borderline effective on its own, cause ton of collateral damage to allies (like starlight does).
7 \n 10 \n
8 What it wouldn't: fight raiders alone, skirmish at long range, raid, dodge shots, snipe things alone. 11 What it wouldn't: fight raiders alone, skirmish at long range, raid, dodge shots, snipe things alone.
9 \n 12 \n
10 A lot of those seems to correlate to the assaulty role. Hence thought of this, as Hermit is assault. 13 A lot of those seems to correlate to the assaulty role. Hence thought of this, as Hermit is assault.
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