1 |
[quote]It's kind of irrelevant to us when the Spring devs decide to increase a version number. For ZK we decide on a spring version to use. It could be 91, 95, or 94.1242.697. What we need to do is test zk on these engine versions. We do, just not often enough. [/quote]
|
1 |
[quote]It's kind of irrelevant to us when the Spring devs decide to increase a version number. For ZK we decide on a spring version to use. It could be 91, 95, or 94.1242.697. What we need to do is test zk on these engine versions. We do, just not often enough. [/quote]
|
2 |
\n
|
2 |
\n
|
3 |
In fact, it is very relevant to us. We don't get to test unreleased half-baked svn commits to the Spring engine, do we? We only test the release versions of Spring. And if there are too many changes between one version and another, we cannot pinpoint for sure what is going wrong.
|
3 |
In fact, it is very relevant to us. We don't get to test unreleased half-baked svn commits to the Spring engine, do we? We only test the release versions of Spring. And if there are too many changes between one version and another, we cannot pinpoint for sure what is going wrong.
|
4 |
\n
|
4 |
\n
|
5 |
Now,
95.
0
has
an
insane
amount
of
changes.
I've
gone
through
the
changelog
and
it
seems
to
me
that
it
has
about
3x
to
4x
more
changes
deemed
to
break
backward
compatibility
than
the
previous
releases
after
91.
0.
If
the
update
had
been
smaller,
we
could
possibly
find
the
changes
that
are
giving
us
headaches.
I'm
not
sure
it
is
possible
testing
it
all,
though.
|
5 |
Now,
95.
0
has
an
insane
amount
of
changes.
I've
gone
through
the
changelog
and
it
seems
to
me
that
it
has
about
3x
to
4x
more
changes
deemed
to
break
backward
compatibility
than
the
previous
releases
after
91.
0.
If
the
update
had
been
smaller,
we
could
possibly
find
the
changes
that
are
giving
us
headaches.
I'm
not
sure
it
is
possible
to
test
it
all
as
it
stands.
|
6 |
\n
|
6 |
\n
|
7 |
I've noticed a lot of Lua changes in the changelog. Many functions had their arguments and return values modified. Since ZK uses a good amount of Lua scripting, I think the ZK devs should prioritize checking them, if they decide to make ZK compatible with the 95.0 engine.
|
7 |
I've noticed a lot of Lua changes in the changelog. Many functions had their arguments and return values modified. Since ZK uses a good amount of Lua scripting, I think the ZK devs should prioritize checking them, if they decide to make ZK compatible with the 95.0 engine.
|