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Balance Subforum Request

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Date Editor Before After
11/25/2013 5:56:38 PMUSrank[GBC]1v0ry_k1ng before revert after revert
11/25/2013 5:55:43 PMUSrank[GBC]1v0ry_k1ng before revert after revert
Before After
1 [quote]If this is implemented, I will work EXTRA HARD to raise my Elo enough to qualify, just so that I can be disruptive[/quote] 1 [quote]If this is implemented, I will work EXTRA HARD to raise my Elo enough to qualify, just so that I can be disruptive[/quote]
2 \n 2 \n
3 If this effort to improve applies to every low elo player than the elo floor has already justified itself! 3 If this effort to improve applies to every low elo player than the elo floor has already justified itself!
4 \n 4 \n
5 [quote]There might be correlation where higher elo players are generally more knowledgeable about the game, but that does not mean that players with less elo do not have valuable input.[/quote] 5 [quote]There might be correlation where higher elo players are generally more knowledgeable about the game, but that does not mean that players with less elo do not have valuable input.[/quote]
6 \n 6 \n
7 I completely disagree, and will explain why using statements. 7 I completely disagree, and will explain why using statements.
8 \n 8 \n
9 I generally play ZK pretty well. 9 I generally play ZK pretty well.
10 \n 10 \n
11 I generally require around 25 commands a minute. 11 I generally require around 25 commands a minute.
12 \n 12 \n
13 25 commands a minute is extremely undemanding for the RTS genre. 13 25 commands a minute is extremely undemanding for the RTS genre.
14 \n 14 \n
15 25 commands a minute allows a fair degree of thinking, and places the emphasis on making the right decisions rather than skill or muscle memory (after a certain amount required to master the interface). 15 25 commands a minute allows a fair degree of thinking, and places the emphasis on making the right decisions rather than skill or muscle memory (after a certain amount required to master the interface).
16 \n 16 \n
17 Elo dependant on decisions implies a strong correlation between knowing how to win and winning. 17 winning being more dependent on decision that muscle memory and reflex implies a strong correlation between knowing how to win and winning.
18 \n 18 \n
19 Knowing how to win primarily involves making the right units and using them correctly. 19 Knowing how to win primarily involves making the right units and using them correctly.
20 \n 20 \n
21 If you do the above, you will be fairly high elo. 21 If you do the above, you will be fairly high elo.
22 \n 22 \n
23 If you do not do the above, you have a retardation either physically manipulating the controls, OR, you do not understand the game sufficently to make, use and control the correct units. 23 If you do not do the above, you have a retardation either physically manipulating the controls, OR, you do not understand the game sufficently to make, use and control the correct units.
24 \n 24 \n
25 I reached 1700 elo and remained stable at this point 12 months ago doing nothing but going spiders and spamming cudgels 95% of games. I used these aggressively, but that was all I did, as players from that period can attest. I did not understand the game balance or units very well. 25 I reached 1700 elo and remained stable at this point 12 months ago doing nothing but going spiders and spamming cudgels 95% of games. I used these aggressively, but that was all I did, as players from that period can attest. I did not understand the game balance or units very well.
26 \n 26 \n
27 1700 elo represents at best a medicore understanding of the game. 27 1700 elo represents at best a medicore understanding of the game.
28 \n 28 \n
29 Having established that the level of understanding needed for 1600+ is low and that the skill required to progress up to higher levels is also very low, in most cases the only true barrier to ability is understanding. A player with sub 1600 elo does not understand enough about how the game works to be commenting on intimate game balance at the same level as a player who does understand. 29 Having established that the level of understanding needed for 1600+ is low and that the skill required to progress up to higher levels is also very low, in most cases the only true barrier to ability is understanding. A player with sub 1600 elo does not understand enough about how the game works to be commenting on intimate game balance at the same level as a player who does understand.
30 \n 30 \n
31 Is there a flaw in my reasoning somewhere? 31 Is there a flaw in my reasoning somewhere?