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Date Editor Before After
11/27/2013 3:06:22 AMAUrankAdminSaktoth before revert after revert
Before After
1 To be fair, @Forever is only proposing this for comm weapons. But the weight you put on the utility of EMP or slow damage, or the utility on a low rate of fire vs a high rate of fire, or the utility on having exactly the range to outrange an LLT and having just not enough range ( Or, having the range to outrange an LLT with +20% from base comm upgrade + module at level 2, etc) . Actually, since range and damage mods are % based, a weapon which trades off range or damage for AoE or accuracy benefits less from modules since the latter have multiplicative scaling. 1 To be fair, @Forever is mostly proposing this for comm weapons. But the weight you put on the utility of EMP or slow damage, or the utility on a low rate of fire vs a high rate of fire, or the utility on having exactly the range to outrange an LLT and having just not enough range ( Or, having the range to outrange an LLT with +20% from base comm upgrade + module at level 2, etc) . Actually, since range and damage mods are % based, a weapon which trades off range or damage for AoE or accuracy benefits less from modules since the latter have multiplicative scaling.