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Experience, etc. (newbie thread)

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Date Editor Before After
11/30/2013 4:18:15 PMAUrankAdminSaktoth before revert after revert
11/30/2013 4:13:41 PMAUrankAdminSaktoth before revert after revert
Before After
1 Chaotic clusters: Lots of line-move orders to keep units in sensible positions. Generally you do not want 'formations', as such, as where units need to be change dramatically in response to enemy movements. You won't get napoleonic boxes of units marching into eachother, such formations are totally ineffective in Zero-K anyway. 1 Chaotic clusters: Lots of line-move orders to keep units in sensible positions. Generally you do not want 'formations', as such, as where units need to be change dramatically in response to enemy movements. You won't get napoleonic boxes of units marching into eachother, such formations are totally ineffective in Zero-K anyway.
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3 - Priority: [img]http://zero-k.googlecode.com/svn/trunk/mods/zk/LuaUI/Images/commands/states/wrench_med.png[/img]Put your factory on low priority at the start of the game, then expand quickly with your commander. 3 - Priority: [img]http://zero-k.googlecode.com/svn/trunk/mods/zk/LuaUI/Images/commands/states/wrench_med.png[/img]Put your factory on low priority at the start of the game, then expand quickly with your commander.
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5 - Reclaim: You need to be constantly gaining enemy territory to take advantage of reclaim, or bait the enemy into attacking you where you are strong. When you kill a commander or large army, try to press forward and secure the area with your army, cons, and static defenses. Fight armies on your side, kill economy on his side (This also allows you to use your static-d). 5 - Reclaim: You need to be constantly gaining enemy territory to take advantage of reclaim, or bait the enemy into attacking you where you are strong. When you kill a commander or large army, try to press forward and secure the area with your army, cons, and static defenses. Fight armies on your side, kill economy on his side (This also allows you to use your static-d).
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7 - Defense: The major mistake new players make is to build a ring of defenses around their starting 3 metal extractors. Much better is building a wall of defenses down the middle of the map but players even get over-zealous with this, cramming it with shields and Doomsday Machines. The huge range of highly effective defensive structures are not a 'trap', they all exist for a reason, but you can't win by defending the enemy to death. 7 - Defense: The major mistake new players make is to build a ring of defenses around their starting 3 metal extractors. Much better is building a wall of defenses down the middle of the map but players even get over-zealous with this, cramming it with shields and Doomsday Machines. The huge range of highly effective defensive structures are not a 'trap', they all exist for a reason, but you can't win by defending the enemy to death.
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9 - Expanding: Spot enemy movement using radar, and build light defenses as you expand. Try to build them in a forward position, protecting the expansion behind them. The best way to defend is with a front line of defensive towers and a central position in the middle of the map with your forces, allowing them to react to the left or the right to enemy movement. 1 llt/defender every 1-3 metal extractors is fairly standard, but the more you can skimp on them the better: Which is why you need to learn how to naked expand if you ever manage to press the enemy so hard they stop raiding you. 9 - Expanding: Spot enemy movement using radar, and build light defenses as you expand. Try to build them in a forward position, protecting the expansion behind them. The best way to defend is with a front line of defensive towers and a central position in the middle of the map with your forces, allowing them to react to the left or the right to enemy movement. 1 llt/defender every 1-3 metal extractors is fairly standard, but the more you can skimp on them the better: Which is why you need to learn how to naked expand if you ever manage to press the enemy so hard they stop raiding you.
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11 - Zero-K is incredibly aggressive. There is actually a lot of kind of kamikaze assaulting. In a real game, you rarely stay out of combat for more than a minute. This does not mean pouring from the factory into his defenses, it means building up a progressively larger roaming force constantly probing for weaknesses and skirmishing with the enemy. 11 - Zero-K is incredibly aggressive. There is actually a lot of kind of kamikaze assaulting. In a real game, you rarely stay out of combat for more than a minute. This does not mean pouring from the factory into his defenses, it means building up a progressively larger roaming force constantly probing for weaknesses and skirmishing with the enemy.
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13 - What is spamming? Using all of your resources to make large armies is absolutely necessary. Resources in stockpile are wasted. Cheap units remain viable for most of the game, so making lots of a small units is often better than over-extending yourself on one large one. Spamming only a single unit type is usually non viable against an enemy who knows how to counter it, but certain units lend themselves to this quite well (The ravager is an example). 13 - What is spamming? Using all of your resources to make large armies is absolutely necessary. Resources in stockpile are wasted. Cheap units remain viable for most of the game, so making lots of a small units is often better than over-extending yourself on one large one. Spamming only a single unit type is usually non viable against an enemy who knows how to counter it, but certain units lend themselves to this quite well (The ravager is an example).
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15 If you can reliably beat CAI in 10-15 minutes you are as ready for multiplayer as you are going to be. Expect to be bad though. Embrace your badness. Enjoy losing. Play against people who are better than you and marvel at the incredibly things they pull off, how murderously they butcher you and the ridiculous range of strategies that are viable in this game. Copy them mercilessly every time they beat you ( Which will be a lot) and realize that you'll be seeing and learning something totally new each game. There is always someone better than you, unless you are Godde. 15 If you can reliably beat CAI in 10-15 minutes you are as ready for multiplayer as you are going to be. I don't fault you for wanting to prepare but if you're anxious about being bad the first time you play, you can't help that much. Embrace your badness. Enjoy losing. Play against people who are better than you and marvel at the incredibly things they pull off, how murderously they butcher you and the ridiculous range of strategies that are viable in this game. Copy them mercilessly every time they beat you ( Which will be a lot) and realize that you'll be seeing and learning something totally new each game. There is always someone better than you, unless you are Godde.