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Shieldbot deathball balance thread

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Date Editor Before After
12/10/2013 6:55:26 PMSkasi before revert after revert
12/10/2013 6:55:14 PMSkasi before revert after revert
12/2/2013 5:54:41 PMSkasi before revert after revert
12/2/2013 5:53:48 PMSkasi before revert after revert
Before After
1 Oh I've noticed a long term trend in balance changes, most of them buffed shieldballs one way or another: 1 Oh I've noticed a long term trend in balance changes, most of them buffed shieldballs one way or another:
2 \n 2 \n
3 1) Skuttle decloak range was increased. 3 1) Skuttle decloak range was increased.
4 2) Stiletto was changed to disarm damage. 4 2) Stiletto was changed to disarm damage.
5 3) Fire and Gauss don't pierce shields anymore. 5 3) Fire and Gauss don't pierce shields anymore.
6 4) Dgun more expensive, higher cooldown. 6 4) Dgun more expensive, higher cooldown.
7 5) Licho got less aoe and less damage. 7 5) Licho got less aoe and less damage.
8 6: Nuke silo more expensive. 8 6) Nuke silo more expensive.
9 \n 9 \n
10 The only buff to counters that I can think of is the "dive to bomb" change for precision bombers, but the decrease in weight might've made up for that. 10 The only buff to counters that I can think of is the "dive to bomb" change for precision bombers, but the decrease in weight might've made up for that.