| 1 |
sheildballs are super duper vunerable to crawling bombs
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1 |
sheildballs are super duper vunerable to crawling bombs
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| 2 |
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| 3 |
they are also crushed by reapers for cost
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3 |
they are also crushed by reapers for cost
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| 4 |
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4 |
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| 5 |
area cloaker of cloakbots allows easy counter with ticks
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5 |
area cloaker of cloakbots allows easy counter with ticks
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| 6 |
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6 |
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| 7 |
the stiletto disarm still hurts shields the same iirc, just no emp
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7 |
the stiletto disarm still hurts shields the same iirc, just no emp
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| 8 |
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8 |
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| 9 |
shields can hurt other sheilds using racketeer
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9 |
shields can hurt other sheilds using racketeer
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| 10 |
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10 |
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| 11 |
jumpies rely on skuttle or situational sumo/jacks jump
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11 |
jumpies rely on skuttle or situational sumo/jacks jump
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| 12 |
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12 |
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| 13 |
its not infallable by any means, and it can disarm itself on a closed razorkiss very easily. once the ball is huge, you should also have access to all the relatively cheap counters, like stilettos, cloaked ticks, mass reapers etc
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13 |
its not infallable by any means, and it can disarm itself on a closed razorkiss very easily. once the ball is huge, you should also have access to all the relatively cheap counters, like stilettos, cloaked ticks, mass reapers etc
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| 14 |
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| 15 |
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