1 |
Yeah,
they
really
shaped
the
difficulty
curve
for
knuckle-dragging
morons.
Diablo
3
is
informed
heavily
by
MOBA's,
with
the
idea
that
you
have
a
set
of
skills
that
do
not
exceed
your
number
of
fingers,
that
operate
with
positioning,
combos
cooldowns
and
mana
in
such
a
way
that
you
want
to
use
them
all
to
the
greatest
effectiveness.
They
forgot
that
what
makes
that
interesting
though
is
a
competative
environment
that
push
the
high-execution
requirements
though.
|
1 |
Yeah,
they
really
shaped
the
difficulty
curve
for
knuckle-dragging
morons.
Diablo
3
is
informed
heavily
by
MOBA's,
with
the
idea
that
you
have
a
set
of
skills
that
do
not
exceed
your
number
of
fingers,
that
operate
with
positioning,
combos
cooldowns
and
mana
in
such
a
way
that
you
want
to
use
them
all
to
the
greatest
effectiveness.
They
forgot
that
what
makes
that
interesting
though
is
a
competative
environment
that
push
the
high-execution
requirements
though.
Inferno
was
incredibly
difficult
though,
and
got
ridiculously
hard
very
fast.
This
is
because
you
stop
leveling
at
60
and
have
to
grind
out
better
and
better
gear
to
complete
inferno,
the
power
curve
on
equipment
suddenly
jumps
10-fold
or
so
at
leve
60.
That's
really
what
killed
d3
for
me,
if
the
difficult
was
about
your
build
and
execution
it
would
be
fine,
but
when
the
difference
between
lowend
gear
and
highend
gear
is
so
steep,
it's
the
only
thing
determining
success.
|
3 |
Given that the races are for a set time period it is crazy that you have to be online at a certain time to play in them. Just start the timer when the player creates the character so you can compete in these races at any time in a 24 hour period, especially the solo ones. Good idea but terrible bit of design there if you ask me. This is why I've never participated in one: I waited for one once but got distracted and when I came to play I'd lost too much time and it was pointless. It really does seem designed for hardcore nolifers who can schedule their whole lives around this...
|
3 |
Given that the races are for a set time period it is crazy that you have to be online at a certain time to play in them. Just start the timer when the player creates the character so you can compete in these races at any time in a 24 hour period, especially the solo ones. Good idea but terrible bit of design there if you ask me. This is why I've never participated in one: I waited for one once but got distracted and when I came to play I'd lost too much time and it was pointless. It really does seem designed for hardcore nolifers who can schedule their whole lives around this...
|