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Bloom Shader 0.5

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Date Editor Before After
12/6/2013 5:42:15 PMCArankAdminShadowfury333 before revert after revert
12/6/2013 5:41:27 PMCArankAdminShadowfury333 before revert after revert
12/6/2013 5:35:15 PMCArankAdminShadowfury333 before revert after revert
12/6/2013 5:34:26 PMCArankAdminShadowfury333 before revert after revert
Before After
1 I don't mean to ressurect, but is this getting out into ZK anytime? I ask because I was playing around with v0. 31 that is currently bundled with ZK, and I ended up implementing a lot of the improvements of v0. 5 ( though the bright pixel renormalization is done better in the 0. 5 code) , along with a couple of other changes and bug fixes, and I'd rather not fork this if possible. 1 I don't mean to ressurect, but is this getting out into ZK anytime? I ask because I was playing around with v0. 31 that is currently bundled with ZK, and I ended up implementing a lot of the improvements of v0. 5 ( though the bright pixel renormalization is done better in the 0. 5 code, line 319 in the repo link) , along with a couple of other changes and bug fixes, and I'd rather not fork this if possible.