1 |
CRITICAL:
Undead
Scorchers
|
1 |
CRITICAL:
Undead
Scorchers
in
newest
engine
version
|
2 |
\n
|
2 |
\n
|
3 |
Scorchers will not die when hitting 0 hp. They will leave a scorcher with 0 hp that wont be attacked nor will attack and will continue to give its own LoS of an area. When this occurs, the following error message is generated:
|
3 |
Scorchers will not die when hitting 0 hp. They will leave a scorcher with 0 hp that wont be attacked nor will attack and will continue to give its own LoS of an area. When this occurs, the following error message is generated:
|
4 |
\n
|
4 |
\n
|
5 |
[Quote][f=0004499] [Lua unit script framework] Error: [string "scripts/corgator.lua"]:258: bad argument #2 to 'Explode' (number expected, got nil)
|
5 |
[Quote][f=0004499] [Lua unit script framework] Error: [string "scripts/corgator.lua"]:258: bad argument #2 to 'Explode' (number expected, got nil)
|
6 |
[f=0004499] [UnitScript] Error: LuaRules::RunCallIn: error = 1, CLuaUnitScript::Killed, [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)[/Quote]
|
6 |
[f=0004499] [UnitScript] Error: LuaRules::RunCallIn: error = 1, CLuaUnitScript::Killed, [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)[/Quote]
|
7 |
\n
|
7 |
\n
|
8 |
Screenshot: http://i.imgur.com/CPZoCFc.jpg
|
8 |
Screenshot: http://i.imgur.com/CPZoCFc.jpg
|