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When I was running tests, it said that in order to transfer units with Spring.TransferUnit(uid,gaiaid,true) I needed to allow it in modoptions. However I've been testing false instead of true and it works so I won't need the modoption. I'll need to test it in big teams sometime to see if my work around works. Also need to know if it will create units still if playerid 0 has resigned or left.
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When I was running tests, it said that in order to transfer units with Spring.TransferUnit(uid,gaiaid,true) I needed to allow it in modoptions. However I've been testing false instead of true and it works so I won't need the modoption. I'll need to test it in big teams sometime to see if my work around works. Also need to know if it will create units still if playerid 0 has resigned or left.
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