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Rewards for high ELO

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Date Editor Before After
12/22/2013 2:22:18 PMAUrankLyth before revert after revert
Before After
1 There is a paradox that the higher your skill, the higher elo you are, the more you are "punished". This is good for keeping a challenge in the game, but sometimes feels bad when high elo result in getting placed with only newbies etc. Given that the balance system works pretty well, is it possible that we could reward players for high elo somehow, so that they feel good about high elo and less likely to throw matches etc? Quick brainstorm: 1 There is a paradox that the higher your skill, the higher elo you are, the more you are "punished". This is good for keeping a challenge in the game, but sometimes feels bad when high elo result in getting placed with only newbies etc. Given that the balance system works pretty well, is it possible that we could reward players for high elo somehow, so that they feel good about high elo and less likely to throw matches etc? Quick brainstorm:
2 \n 2 \n
3 -Have a couple of units unlocked by ELO (instead of level) 3 -Have a couple of units unlocked by ELO (instead of level)
4 -Have visual rewards like the Kudos skins ( without undermining kudos? :/ ) 4 -Have visual rewards similar to the Kudos com skins and weapon effects ( without undermining kudos? :/ )
5 -Make ELO more visible like level/rank. 5 -Make ELO more visible like level/rank.
6 -Award "medals" of some kind for ELO progress 6 -Award "medals" of some kind for ELO progress
7 -Some kind of advantage in Planetwars? (I don't play so unsure if this would work) 7 -Some kind of advantage in Planetwars? (I don't play so unsure if this would work)
8 \n 8 \n
9 What do you think? 9 What do you think?