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Do you know why @topf we prefer the small maps big number of players? WE DONT WANT TO DIE BECAUSE A NEWBIE COULD NOT COUNTER A GLAVE. END OF STORY.
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Do you know why @topf we prefer the small maps big number of players? WE DONT WANT TO DIE BECAUSE A NEWBIE COULD NOT COUNTER A GLAVE. END OF STORY.
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In big maps where each player has its own front, its not ok when a 2000 elo player plays against 3 1800+ elo players but its bad when meanwhile he needs to protect the 1200 elo player or he will get flanked and all game is lost.
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In big maps where each player has its own front, its not ok when a 2000 elo player plays against 3 1800+ elo players but its bad when meanwhile he needs to protect the 1200 elo player or he will get flanked and all game is lost.
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Big maps with 3 way attack sides or 2 way attack sides are in the wanted list to, so its not about the maps, its about the teams. I myself always keep distance most of the times from big maps because of the thing i mentioned. Even if i kill 3 big elo players alone i still die because team doesnt do a thing.
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Big maps with 3 way attack sides or 2 way attack sides are in the wanted list to, so its not about the maps, its about the teams. I myself always keep distance most of the times from big maps because of the thing i mentioned. Even if i kill 3 big elo players alone i still die because team doesnt do a thing.
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And this is one of the reason that my team elo dropped from 2200 to 2050, i am a bit tired to give my best in the game and i lose a lot of fun because of that. So curently i am on the fun mode gameplay.
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