1 |
[quote]I might give this a go if I can work out how to test it locally. [/quote]
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1 |
[quote]I might give this a go if I can work out how to test it locally. [/quote]
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2 |
1) put your experimental widget into LuaUI/Widgets subfolder of the (relevant) engine folder (unsure if there is some way to put them without bothering with engien folders on windows; on linux you can just put into ~/.spring/LuaUI/Widgets)
|
2 |
1) put your experimental widget into LuaUI/Widgets subfolder of the (relevant) engine folder (unsure if there is some way to put them without bothering with engien folders on windows; on linux you can just put into ~/.spring/LuaUI/Widgets)
|
3 |
2) enable local widgets in ingame zk settings (requires ticking 'advanced' checkbox)
|
3 |
2) enable local widgets in ingame zk settings (requires ticking 'advanced' checkbox)
|
4 |
3) restart game or issue /luaui reload
|
4 |
3) restart game or issue /luaui reload
|
5 |
4)
enable
your
widget
and
observe
it
(
probably)
crash
hilariously,
while
spamming
the
console
with
error
lines
|
5 |
4)
enable
your
widget
from
f11
menu
and
observe
it
(
probably)
crash
hilariously,
while
spamming
the
console
with
error
lines
|
6 |
5) open infolog.txt, carefully read the lines, and fix the bugs until it works!
|
6 |
5) open infolog.txt, carefully read the lines, and fix the bugs until it works!
|
7 |
\n
|
7 |
\n
|
8 |
\n
|
8 |
\n
|