1 |
Hello everybody,
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1 |
Hello everybody,
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2 |
Last
days
i
have
been
thinking
about
games,
in
which
I
learned
most
about
using
units,
counter
system
and
then
generally
about
games,
where
I
had
most
fun.
|
2 |
Last
days
I
have
been
thinking
about
games,
in
which
I
learned
most
about
using
units,
counter
system
and
then
generally
about
games,
where
I
had
most
fun.
|
3 |
I realized 2v2 games may be really good for all players. I know there have been polls about game size but lets just concentrate on what all players may enjoy and what this 2v2 host may bring to game:
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3 |
I realized 2v2 games may be really good for all players. I know there have been polls about game size but lets just concentrate on what all players may enjoy and what this 2v2 host may bring to game:
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4 |
1.newbies: Possibility of playing with skilled player in room, where he is focusing only on you (besides his own front),it may not be like in teams or small teams, where he has more players to look at (not mentioning his own front). This is way they can teach fastest I think, it is not really possible to make all-teaching tutorial or single player mission - but playing with pro player may really have possitive impact on teaching players how to play, how ZK counter system works, and also how to be a good player in few days.
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4 |
1.newbies: Possibility of playing with skilled player in room, where he is focusing only on you (besides his own front),it may not be like in teams or small teams, where he has more players to look at (not mentioning his own front). This is way they can teach fastest I think, it is not really possible to make all-teaching tutorial or single player mission - but playing with pro player may really have possitive impact on teaching players how to play, how ZK counter system works, and also how to be a good player in few days.
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5 |
2.players, who do not feel that they need to learn something anymore: they may have really enjoyable games in 2v2 host, as its not teams, but its not 1v1. You have entire half of front, you have to be able to stop attacks like in 1v1, but still you can ask for help when neccessary like in teams. Players are still forced to be able to counter units, hold front and to be reliable, but there is also a bit of cooperation, but there is more of it. In 2v2 players need to be more connected like in teams, as they are only 2 on entire game. I think there is much more possibilities with 2v2 host like in 1v1 and also like in teams.
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5 |
2.players, who do not feel that they need to learn something anymore: they may have really enjoyable games in 2v2 host, as its not teams, but its not 1v1. You have entire half of front, you have to be able to stop attacks like in 1v1, but still you can ask for help when neccessary like in teams. Players are still forced to be able to counter units, hold front and to be reliable, but there is also a bit of cooperation, but there is more of it. In 2v2 players need to be more connected like in teams, as they are only 2 on entire game. I think there is much more possibilities with 2v2 host like in 1v1 and also like in teams.
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3.people, who like watching replays: there is lot more action than in 1v1 and its still pretty easy to notice everything recently going on.
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6 |
3.people, who like watching replays: there is lot more action than in 1v1 and its still pretty easy to notice everything recently going on.
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