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B230026 2 on Red Comet (Multiplayer)

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Date Editor Before After
1/26/2014 4:51:06 PMGBrankTheSponge before revert after revert
Before After
1 The new panther vs scorcher system feels quite nice. I was beating Daywalker's scorchers with panthers but not completely destroying them. I was forced to escalate to reapers when I came up against domis (which are horrible and should be replaced with a real skirm) and levelers. I think I won this because of my opportunistic penetrative raid right into Daywalker's base with some panthers, killing tons of his scorchers and his half finished air factory. Shortly after this when he saw I had air and was advancing on his territory with 2 reapers and my panthers he resigned. The flat map balance in this version is a LOT better than in the last for a long time. Through all the iterations of the panther factory, ravager factory and scorcher factory playing flat maps was never this interesting. 1 The new panther vs scorcher system feels quite nice. I was beating Daywalker's scorchers with panthers but not completely destroying them. I was forced to escalate to reapers when I came up against domis (which are horrible and should be replaced with a real skirm) and levelers. I think I won this because of my opportunistic penetrative raid right into Daywalker's base with some panthers, killing tons of his scorchers and his half finished air factory. Shortly after this when he saw I had air and was advancing on his territory with 2 reapers and my panthers he resigned. The flat map balance in this version is a LOT better than in the last for a long time. Through all the iterations of the panther factory, ravager factory and scorcher factory playing flat maps was never this interesting.
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3 EDIT: CAST IT! CAST IT RIGHT NOW!