1 |
Zenith involves shooting from up above at an angle -> trigonometry involved.
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1 |
Zenith involves shooting from up above at an angle -> trigonometry involved.
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2 |
DRP fires... in an arc... which involves trigonometry for the ballistic curve/targeting (like every other ballistic missile) i guess?
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2 |
DRP fires... in an arc... which involves trigonometry for the ballistic curve/targeting (like every other ballistic missile) i guess?
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3 |
Silencer -> similar to zenith in that it flies in an angle after the upward phase.
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3 |
Silencer -> similar to zenith in that it flies in an angle after the upward phase.
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4 |
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4 |
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5 |
Maybe the code is against me here, but rocks fly at an angle, too. The further you aim, the more they move laterally. But maybe that speed scales linearly with aiming distance, thus requiring no trigonometry.
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5 |
Maybe the code is against me here, but rocks fly at an angle, too. The further you aim, the more they move laterally. But maybe that speed scales linearly with aiming distance, thus requiring no trigonometry.
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6 |
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6 |
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7 |
The
most
interesting
trigonometric
aspect
about
the
starlight
is
probably
the
fixed
angular
velocity,
making
it
[i]sooooooo[/i]
slow
near
the
origin.
.
.
|
7 |
The
most
interesting
trigonometric
aspect
about
the
starlight
is
probably
the
fixed
angular
aiming
velocity,
making
it
[i]sooooooo[/i]
slow
near
the
origin.
.
.
|