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AA vs bombers

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Date Editor Before After
2/27/2014 12:57:48 PMPLrankFailer before revert after revert
2/27/2014 12:50:31 PMPLrankFailer before revert after revert
2/27/2014 12:49:17 PMPLrankFailer before revert after revert
Before After
1 [quote]Wait, you mean you want a turret that can kill a unit that costs more, before that unit can even deal any damage? 1 [quote]Wait, you mean you want a turret that can kill a unit that costs more, before that unit can even deal any damage?
2 Are you one of those guys who think stinger should 1-shot ravagers? [/quote] 2 Are you one of those guys who think stinger should 1-shot ravagers? [/quote]
3 Yes I do. Becasue it's freaking [b]AA[/b] and it can't kill anything else except air. So if u had to spend more metal on AA than air player has on planes u would lose to ground because of lack of bots/vehs. 3 Yes I do. Becasue it's freaking [b]AA[/b] and it can't kill anything else except air. So if u had to spend more metal on AA than air player has on planes u would lose to ground because of lack of bots/vehs.
4 And I didnt say a word about HLT. Stop messing around 4 And I didnt say a word about HLT. Stop messing around
5 \n 5 \n
6 [quote]just had an idea for a new support AA turret: 6 [quote]just had an idea for a new support AA turret:
7 \n 7 \n
8 chainsaw range, instant hit speed, only slow damage, only target air (else silly)[/quote] 8 chainsaw range, instant hit speed, only slow damage, only target air (else silly)[/quote]
9 + has 1DPS. Me gusta 9 + has 1DPS. Me gusta
10 \n
11 \n
12 A bit of offtop.
13 \n
14 I wonder if we could make flack and copperhead shoting both ground and air (has 1/3 range when aiming ground). It wcould be freaking epix. Flask should do this, as theyre not "heat-aimed" as rockets.