Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Funnelweb and Starlight

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
3/4/2014 1:18:46 PMRUrankYogzototh before revert after revert
Before After
1 [quote]Most ffas are just porc till starlight[/quote] 1 [quote]Most ffas are just porc till starlight[/quote]
2 \n 2 \n
3 It depends heavily on a map. Maps where each player has a well-defined and easy to defend personal territory usually end up as porcfests ( Hunters is the best example) . 3 It depends heavily on a map. Maps where each player has a well-defined and easy to defend personal territory usually end up as porcfests ( Hunters is the best example, Azure Rampart and Castles also count) .
4 Maps where borders are hard to define and defend, and a lot of wealth is on "neutral" territory often end up with massive wars. 4 Maps where borders are hard to define and defend, and a lot of wealth is on "neutral" territory often end up with massive wars.
5 I really dont know why the former kind of maps is more popular, i wish more "open" 4- and 5-way FFA maps existed.
5 \n 6 \n
6 Funnels, as i have said, dont look dungerous until you meet a ball with 5 of them. I dont know of any way to deal with them that doesnt involve EMP/Disarm. It's like a felon-based shieldball on steroids. 7 Funnels, as i have said, dont look dungerous until you meet a ball with 5 of them. I dont know of any way to deal with them that doesnt involve EMP/Disarm. It's like a felon-based shieldball on steroids.
8 \n
9 [quote]Superweapons aren't supposed to be really balanced though.[/quote]
10 Well, as i understand, they are not supposed to be balanced in the typical rock-paper-scissors way. But i see no reason why their prices should not be balanced according to their relative usefulness. I'm not suggesting to change their mechanics after all, just some values like DPS and prices.