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[quote]Most ffas are just porc till starlight[/quote]
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1 |
[quote]Most ffas are just porc till starlight[/quote]
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2 |
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2 |
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3 |
It
depends
heavily
on
a
map.
Maps
where
each
player
has
a
well-defined
and
easy
to
defend
personal
territory
usually
end
up
as
porcfests
(
Hunters
is
the
best
example)
.
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3 |
It
depends
heavily
on
a
map.
Maps
where
each
player
has
a
well-defined
and
easy
to
defend
personal
territory
usually
end
up
as
porcfests
(
Hunters
is
the
best
example,
Azure
Rampart
and
Castles
also
count)
.
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4 |
Maps where borders are hard to define and defend, and a lot of wealth is on "neutral" territory often end up with massive wars.
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4 |
Maps where borders are hard to define and defend, and a lot of wealth is on "neutral" territory often end up with massive wars.
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5 |
I really dont know why the former kind of maps is more popular, i wish more "open" 4- and 5-way FFA maps existed.
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5 |
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6 |
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6 |
Funnels, as i have said, dont look dungerous until you meet a ball with 5 of them. I dont know of any way to deal with them that doesnt involve EMP/Disarm. It's like a felon-based shieldball on steroids.
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7 |
Funnels, as i have said, dont look dungerous until you meet a ball with 5 of them. I dont know of any way to deal with them that doesnt involve EMP/Disarm. It's like a felon-based shieldball on steroids.
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8 |
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9 |
[quote]Superweapons aren't supposed to be really balanced though.[/quote]
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10 |
Well, as i understand, they are not supposed to be balanced in the typical rock-paper-scissors way. But i see no reason why their prices should not be balanced according to their relative usefulness. I'm not suggesting to change their mechanics after all, just some values like DPS and prices.
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