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Felon range nerf might improve shieldball dynamics

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Date Editor Before After
3/26/2014 4:53:17 PMEErank[ISP]Lauri before revert after revert
Before After
1 Rockos would be scary. Bandits are hilariously bad vs rockos. It's enough that amphibs and spiders(before crabe or critical mass of recluse, both are hard to pull off in a 1v1) have a tough time vs rockospam, I really wouldn't want to see another fac added to that list. 1 Rockos would be scary. Bandits are hilariously bad vs rockos. It's enough that amphibs and spiders(before crabe or critical mass of recluse, both are hard to pull off in a 1v1) have a tough time vs rockospam, I really wouldn't want to see another fac added to that list.
2 \n 2 \n
3 Tbh I don't even think felon is too strong. But if a change was made, I would very much prefer a change to it's shield-dmg conversion rate so you would hurt yourself more when spending damage on assaults. 3 Tbh I don't even think felon is too strong. But if a change was made, I would very much prefer a change to it's shield-dmg conversion rate so spending damage on assaults would be more strongly punished.