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Air fac is no fun anymore :(

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Date Editor Before After
4/16/2014 3:08:24 PMEErankAdminAnarchid before revert after revert
4/16/2014 3:07:37 PMEErankAdminAnarchid before revert after revert
Before After
1 [quote]Almost everything hits air now. In fact the best defences against air in some cases arent even AA. The most silly is puppies and faraday.[/quote] 1 [quote]Almost everything hits air now. In fact the best defences against air in some cases arent even AA. The most silly is puppies and faraday.[/quote]
2 Has been like this always. Also did you try Newtons? Those are amazing. 2 Has been like this always. Also did you try Newtons? Those are amazing.
3 \n 3 \n
4 The idea that non-dedicated units can serve as kinda AA is awesome. 4 The idea that non-dedicated units can serve as kinda AA is awesome.
5 \n 5 \n
6 [quote]air fac feels more like using hovercraft than actual flying units.[/quote] 6 [quote]air fac feels more like using hovercraft than actual flying units.[/quote]
7 What? 7 What?
8 \n 8 \n
9 [quote] -Stiletto often dies to shieldballs now. Isn't that a major part of its role? 9 [quote] -Stiletto often dies to shieldballs now. Isn't that a major part of its role?
10 -Why should felon hit air at all its silly. 10 -Why should felon hit air at all its silly.
11 [/quote] 11 [/quote]
12 So dies Raven as well, but that's a problem with felons i believe. The bitches are just too good against everything. 12 So dies Raven as well, but that's a problem with felons i believe. The bitches are just too good against everything.
13 \n 13 \n
14 [quote]Balance discussions seem to centered around com sniping, but the nerfs/changes have left that intact while making [b]everything else seem wrong or unbalanced[/b].[/quote] 14 [quote]Balance discussions seem to centered around com sniping, but the nerfs/changes have left that intact while making [b]everything else seem wrong or unbalanced[/b].[/quote]
15 Care to elaborate? 15 Care to elaborate?
16 \n 16 \n
17 [quote] -Remove dive from shadows, nerf damage a little but make bomb track?[/quote] 17 [quote] -Remove dive from shadows, nerf damage a little but make bomb track?[/quote]
18 /give bomberstrike 18 /give bomberstrike
19 \n 19 \n
20 [quote] -Remove AA ability from faraday, puppies and felon?[/quote] 20 [quote] -Remove AA ability from faraday, puppies and felon?[/quote]
21 Also since riots are for killing raiders, riots should not be able to target structures and skirmishers. Because it's unfair. 21 Also since riots are for killing raiders, riots should not be able to target structures and skirmishers. Because it's unfair.
22 \n
23 Also Maces should not be able to target commanders because commanders are not raiders and it's unfair that Maces can kill commanders.
22 (warning: sarcasm above) 24 (warning: sarcasm above)
23 \n 25 \n
24 [quote] -Give Licho a better defined role? [/quote] 26 [quote] -Give Licho a better defined role? [/quote]
25 Eagle is fine, it has much less damage/cost than Raven, so it can afford to have some extras. 27 Eagle is fine, it has much less damage/cost than Raven, so it can afford to have some extras.
26 \n 28 \n
27 But Raven itself currently is a low-weight antiheavy assault that can do almost everything. 29 But Raven itself currently is a low-weight antiheavy assault that can do almost everything.
28 \n 30 \n
29 I think it's the [s]shadow[/s] Raven that should be split into an accurate anti-unit Kestrel missile strike bomber, and a heavier weight inaccurate assault bomber (aka zeppelin, aka Eclipse). 31 I think it's the [s]shadow[/s] Raven that should be split into an accurate anti-unit Kestrel missile strike bomber, and a heavier weight inaccurate assault bomber (aka zeppelin, aka Eclipse).