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Well, we've been through this before in a previous thread on UI, but you're basically likely to get me, @CarRepairer (who loves his opaque windows and is currently going for SC-style, last I saw), and a couple others posting wildly different UI setups.
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1 |
Well, we've been through this before in a previous thread on UI, but you're basically likely to get me, @CarRepairer (who loves his opaque windows and is currently going for SC-style, last I saw), and a couple others posting wildly different UI setups.
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That being said, I'll bite:
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That being said, I'll bite:
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In terms of UI arrangement, what I show in my casts is how I play(ed at the time), though I don't show resource bars, core selector or facpanel when spectating, and I hide playerlist when playing 1v1.
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In terms of UI arrangement, what I show in my casts is how I play(ed at the time), though I don't show resource bars, core selector or facpanel when spectating, and I hide playerlist when playing 1v1.
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5 |
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My main deviations from default
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My main deviations from default
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for widgets: Outline, Blurryhalo selections, Bloom, Deluxe Player List
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for widgets: Outline, Blurryhalo selections, Bloom, Deluxe Player List
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8 |
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9 |
for settings:
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for settings:
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10 |
- COFC has smoothscrolling off, inverts middle-mouse pan direction (so it is like you are grabbing the map and moving it), and is at 70° FOV (mainly to accentuate hills so the slope is easier to make out).
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- COFC has smoothscrolling off, inverts middle-mouse pan direction (so it is like you are grabbing the map and moving it), and is at 70° FOV (mainly to accentuate hills so the slope is easier to make out).
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- Autogroup has everything but "Preserve Autogroups" on. Show All Commands is on "Selected Units, All with SHIFT" and "Include ally selections" on.
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- Autogroup has everything but "Preserve Autogroups" on. Show All Commands is on "Selected Units, All with SHIFT" and "Include ally selections" on.
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- Map Edge Extension has Curvature and Realistic Texture on, and Edge Fog off (since the more recent versions have vertex fading).
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- Map Edge Extension has Curvature and Realistic Texture on, and Edge Fog off (since the more recent versions have vertex fading).
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-
Minimap
has
buttons
off.
I'd
like
to
set
it
to
use
LMB
instead
of
MMB
for
go-to-clicked-loaction,
but
I'm
not
sure
whether
that's
Lua-able.
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13 |
-
Minimap
has
buttons
off.
LMB
moves
camera
always
(
new
setting
in
SVN)
.
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- DarkHive is my theme.
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- DarkHive is my theme.
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15 |
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16 |
for hotkeys:
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for hotkeys:
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Broadly speaking, I've crammed all command hotkeys into the first 6 columns of the keyboard, with the remaining keys used for unit AI state change commands.
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Broadly speaking, I've crammed all command hotkeys into the first 6 columns of the keyboard, with the remaining keys used for unit AI state change commands.
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