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Something needs to be done about unlocks

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Date Editor Before After
6/4/2014 7:49:22 PMDErankBrackman before revert after revert
Before After
1 Com unlocks (partially adopted from @Lyth) 1 Com unlocks (partially adopted from @Lyth)
2 - unfair 2 - unfair
3 + customization (at least most people see it as advantage) 3 + customization (at least most people see it as advantage)
4 + feeling of progress 4 + feeling of progress
5 + makes noobs concentrate on actual game 5 + makes noobs concentrate on actual game ( compared to free coms/modules from the start, not to static prebuilt juniors)
6 + deters smurfs 6 + deters smurfs
7 \n 7 \n
8 The biggest advantage of coms comes with the first few xp spent on unlocks. Everything beyond gives only a small advantage. So giving some unlock points from the start would be a solution (unlock points=a*lvl²+b*lvl+c, where a=20, b=80, if c was 1600 (which is just about the number of points needed for the most important things), it would be also c=a*b :). This would still allow for full customization and about the same feeling of progress. 8 The biggest advantage of coms comes with the first few xp spent on unlocks. Everything beyond gives only a small advantage. So giving some unlock points from the start would be a solution (unlock points=a*lvl²+b*lvl+c, where a=20, b=80, if c was 1600 (which is just about the number of points needed for the most important things), it would be also c=a*b :). This would still allow for full customization and about the same feeling of progress.
9 \n 9 \n
10 Making (some) com chassis and some weapons unlocked by default is another possibility, but would have less customization. At least this is better than 5 different static junior coms (because still higher customization and no further complicating the system). 10 Making (some) com chassis and some weapons unlocked by default is another possibility, but would have less customization. At least this is better than 5 different static junior coms (because still higher customization and no further complicating the system).
11 \n 11 \n
12 What do people who don't like com unlocks prefer? The range goes from "everyone has all unlocks" to "only junior" (which I don't like because it doesn't only remove the above advantages (except concentration on game), but also the strategic map depending decision for com). @qwerty3w's proposal allows for interesting strategies, but doesn't seem to be suited for the current level of customization. 12 What do people who don't like com unlocks prefer? The range goes from "everyone has all unlocks" to "only junior" (which I don't like because it doesn't only remove the above advantages (except concentration on game), but also the strategic map depending decision for com). @qwerty3w's proposal allows for interesting strategies, but doesn't seem to be suited for the current level of customization.
13 \n 13 \n
14 In any case new players should be told that com morphing beyond lvl 1 is usually bad. 14 In any case new players should be told that com morphing beyond lvl 1 is usually bad.