1 |
Com unlocks (partially adopted from @Lyth)
|
1 |
Com unlocks (partially adopted from @Lyth)
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2 |
- unfair
|
2 |
- unfair
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3 |
+ customization (at least most people see it as advantage)
|
3 |
+ customization (at least most people see it as advantage)
|
4 |
+ feeling of progress
|
4 |
+ feeling of progress
|
5 |
+
makes
noobs
concentrate
on
actual
game
|
5 |
+
makes
noobs
concentrate
on
actual
game
(
compared
to
free
coms/modules
from
the
start,
not
to
static
prebuilt
juniors)
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6 |
+ deters smurfs
|
6 |
+ deters smurfs
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7 |
\n
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7 |
\n
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8 |
The biggest advantage of coms comes with the first few xp spent on unlocks. Everything beyond gives only a small advantage. So giving some unlock points from the start would be a solution (unlock points=a*lvl²+b*lvl+c, where a=20, b=80, if c was 1600 (which is just about the number of points needed for the most important things), it would be also c=a*b :). This would still allow for full customization and about the same feeling of progress.
|
8 |
The biggest advantage of coms comes with the first few xp spent on unlocks. Everything beyond gives only a small advantage. So giving some unlock points from the start would be a solution (unlock points=a*lvl²+b*lvl+c, where a=20, b=80, if c was 1600 (which is just about the number of points needed for the most important things), it would be also c=a*b :). This would still allow for full customization and about the same feeling of progress.
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9 |
\n
|
9 |
\n
|
10 |
Making (some) com chassis and some weapons unlocked by default is another possibility, but would have less customization. At least this is better than 5 different static junior coms (because still higher customization and no further complicating the system).
|
10 |
Making (some) com chassis and some weapons unlocked by default is another possibility, but would have less customization. At least this is better than 5 different static junior coms (because still higher customization and no further complicating the system).
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11 |
\n
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11 |
\n
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12 |
What do people who don't like com unlocks prefer? The range goes from "everyone has all unlocks" to "only junior" (which I don't like because it doesn't only remove the above advantages (except concentration on game), but also the strategic map depending decision for com). @qwerty3w's proposal allows for interesting strategies, but doesn't seem to be suited for the current level of customization.
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12 |
What do people who don't like com unlocks prefer? The range goes from "everyone has all unlocks" to "only junior" (which I don't like because it doesn't only remove the above advantages (except concentration on game), but also the strategic map depending decision for com). @qwerty3w's proposal allows for interesting strategies, but doesn't seem to be suited for the current level of customization.
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13 |
\n
|
13 |
\n
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14 |
In any case new players should be told that com morphing beyond lvl 1 is usually bad.
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14 |
In any case new players should be told that com morphing beyond lvl 1 is usually bad.
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