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Move Valkyrie to Air fac

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Date Editor Before After
6/16/2014 12:49:12 AMUSrankFealthas before revert after revert
Before After
1 How about we re purpose the heavy transport into a transport/light anti-heavy. Increase its cost to 2000. Give it EMP guns capable of stunning commanders, reapers, crabbes, other medium weight units( below 2000 metal) . 1 How about we re purpose the heavy transport into a transport/light anti-heavy. Increase its cost to 2000. Give it EMP guns capable of stunning commanders, reapers, crabbes, other medium weight units( below 2000 metal) . Remove the laser blasters. This emp gun would fire fast with little emp damage, taking a few seconds to stun out its target( ~5ish) .
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3 It would become a unique way of dealing with these units, with the risk of being shut down by AA, but the reward of being able to chose where the reclaim lands. 3 It would become a unique way of dealing with these units, with the risk of being shut down by AA, but the reward of being able to chose where the reclaim lands.
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6 As for the light transport, I propose we move it to the amphib factory. It would synergize the the slow units in it giving mobility to the factory. Also with the djin, it would make for high risk, high reward mobility play. 6 As for the light transport, I propose we move it to the amphib factory. It would synergize the the slow units in it giving mobility to the factory. Also with the djin, it would make for high risk, high reward mobility play.
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