1 |
How
about
we
re
purpose
the
heavy
transport
into
a
transport/light
anti-heavy.
Increase
its
cost
to
2000.
Give
it
EMP
guns
capable
of
stunning
commanders,
reapers,
crabbes,
other
medium
weight
units(
below
2000
metal)
.
|
1 |
How
about
we
re
purpose
the
heavy
transport
into
a
transport/light
anti-heavy.
Increase
its
cost
to
2000.
Give
it
EMP
guns
capable
of
stunning
commanders,
reapers,
crabbes,
other
medium
weight
units(
below
2000
metal)
.
Remove
the
laser
blasters.
This
emp
gun
would
fire
fast
with
little
emp
damage,
taking
a
few
seconds
to
stun
out
its
target(
~5ish)
.
|
2 |
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2 |
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3 |
It would become a unique way of dealing with these units, with the risk of being shut down by AA, but the reward of being able to chose where the reclaim lands.
|
3 |
It would become a unique way of dealing with these units, with the risk of being shut down by AA, but the reward of being able to chose where the reclaim lands.
|
4 |
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4 |
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5 |
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5 |
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6 |
As for the light transport, I propose we move it to the amphib factory. It would synergize the the slow units in it giving mobility to the factory. Also with the djin, it would make for high risk, high reward mobility play.
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6 |
As for the light transport, I propose we move it to the amphib factory. It would synergize the the slow units in it giving mobility to the factory. Also with the djin, it would make for high risk, high reward mobility play.
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7 |
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7 |
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8 |
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8 |
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9 |
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9 |
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