Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Re-balance request: air/AA

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
6/25/2014 8:27:14 PMGBrankKyubey before revert after revert
6/25/2014 8:25:04 PMGBrankKyubey before revert after revert
Before After
1 i hate AA rebalance discussions, they are pointless. 1 i hate AA rebalance discussions, they are pointless.
2 \n 2 \n
3 ZK AA has an inherent impase: 3 ZK AA has an inherent impase:
4 AA must be stronk and long range to kill bombers 4 AA must be stronk and long range to kill bombers
5 and 5 and
6 AA must be weak and short range, so it doesn't instagib gunshits 6 AA must be weak and short range, so it doesn't instagib gunshits
7 + 7 +
8 planes must have high HP, so flex AA do not instagib them 8 planes must have high HP, so flex AA do not instagib them
9 and 9 and
10 gunships must have low HP so flex AA+ground units have chance to kill them 10 gunships must have low HP so flex AA+ground units have chance to kill them
11 \n 11 \n
12 there are 10 flavours of ZK AA Balance threads out there already
12 this is not posible to balance, give up. 13 this is not posible to balance, give up.