Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Directing newbies into different "steams"

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
7/5/2014 11:40:23 AMAUrankLyth before revert after revert
Before After
1 By asking a simple question about previous experience we can direct newbies towards information and tutorials that suits them. The web/ZKL interface could ask: 1 By asking a simple question about previous experience we can direct newbies towards information and tutorials that suits them. The web/ZKL interface could ask:
2 \n 2 \n
3 "Have you played real time strategy games before?" 3 "Have you played real time strategy games before?"
4 A) No, not at all or not much. 4 A) No, not at all or not much.
5 B) Yes, mostly single-player or for fun 5 B) Yes, mostly single-player or for fun
6 C) Yes, competitively - just tell me about ZK 6 C) Yes, competitively - just tell me about ZK
7 \n 7 \n
8 Their answer could determine what information appears in interface - including big buttons suggesting tutorial missions they should do before playing multiplayer. Completion of missions removes the buttons and will either unlock rooms or remove warnings from multiplayer. The missions suggested for each answer would be: 8 Their answer could determine what information appears in interface. C just needs to know how to adapt their skills to ZK, while A really needs to start at the start. Big buttons appear suggesting tutorial missions players should do before playing multiplayer. Completion of missions removes the buttons and will either unlock rooms or remove warnings from multiplayer. The missions suggested for each answer would be:
9 \n 9 \n
10 A) Basic interface, Units, ZK features, Teams training 10 A) Basic interface, Units, ZK features, Teams training
11 B) Units, ZK features, Teams 11 B) Units, ZK features, Teams
12 C) ZK features 12 C) ZK features
13 \n 13 \n
14 The Teams training teaches expand/raid/dont porc/dont suicide. 14 The Teams training teaches expand/raid/dont porc/dont suicide.
15 The ZK features just tells players how the features unique to ZK, like overdrive multiplier etc. 15 The ZK features just tells players how the features unique to ZK, like overdrive multiplier etc.
16 Some of the good tutorials we have already or could be easily morphed to fill these roles. 16 Some of the good tutorials we have already or could be easily morphed to fill these roles.
17 \n 17 \n
18 So, does this question, steams and tutorial-set handle new players well? Should we work towards this goal? 18 So, does this question, steams and tutorial-set handle new players well? Should we work towards this goal?