venor
![Complete Annihilation pwn](/img/Awards/trophy_pwn.png)
![Big Purple Heart ouch](/img/Awards/trophy_ouch.png)
![Legendary Landscaper terra](/img/Awards/trophy_terra.png)
![Decorated Veteran vet](/img/Awards/trophy_vet.png)
![Turtle Shell shell](/img/Awards/trophy_shell.png)
![Spoils of War reclaim](/img/Awards/trophy_reclaim.png)
![Master of Puppets cap](/img/Awards/trophy_cap.png)
![Mineral Prospector mex](/img/Awards/trophy_mex.png)
![Master Grill-Chef fire](/img/Awards/trophy_fire.png)
![EMP Wizard emp](/img/Awards/trophy_emp.png)
![Head Hunter head](/img/Awards/trophy_head.png)
![Share Bear share](/img/Awards/trophy_share.png)
![Traffic Cop slow](/img/Awards/trophy_slow.png)
![Airforce General air](/img/Awards/trophy_air.png)
![Kamikaze Award kam](/img/Awards/trophy_kam.png)
![Master and Commander comm](/img/Awards/trophy_comm.png)
![Vile Necromancer rezz](/img/Awards/trophy_rezz.png)
![Land Sweeper sweeper](/img/Awards/trophy_sweeper.png)
![Apocalyptic Achievement Award nux](/img/Awards/trophy_nux.png)
![Fleet Admiral navy](/img/Awards/trophy_navy.png)
![Loot & Pillage mexkill](/img/Awards/trophy_mexkill.png)
![Queen Heart Breaker heart](/img/Awards/trophy_heart.png)
Commanders:
Last battles
346 played, 89 watched, 22 missions![](/img/battles/battlelost.png)
![Multiplayer](/img/battles/multiplayer.png)
![](/img/battles/battlewon.png)
![Multiplayer](/img/battles/multiplayer.png)
![](/img/battles/battlelost.png)
![Bots](/img/battles/robot.png)
![](/img/battles/battlewon.png)
![Bots](/img/battles/robot.png)
![](/img/battles/battlewon.png)
![Bots](/img/battles/robot.png)
![](/img/battles/battlelost.png)
![Bots](/img/battles/robot.png)
![](/img/battles/battlelost.png)
![Bots](/img/battles/robot.png)
![](/img/battles/battlelost.png)
![Bots](/img/battles/robot.png)
![](/img/battles/battlewon.png)
![Multiplayer](/img/battles/multiplayer.png)
![](/img/battles/battlewon.png)
![Multiplayer](/img/battles/multiplayer.png)
Poll votes
- What is your opinion about QuickMatch/Juggler system? : Keep it/improve it
- What do you think about BIG TEAMS hosts? : Keep them as they are
- What is your preferred team game size? : Small 2v2 to 4v4
- What do you think about unit micro AI (units on fight keeping distance, jiggling around, AA saving shots etc) : Reduce it. It's already controlling game too much leaving small room for micro management/skill.
- Player Juggler (the matchmaking system that can move you from game to game) suffers from incomplete SpringLobby support. What to do now? : Improve the system to proper matchmaking "click to find a battle" and after few minutes battle starts. (Breaks SpringLobby support - loses 20% people)
Statistics:
First Login: 12 years ago, Last Login: 8 years agoForum karma: +1 / -0
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