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How to use the Animator GUI widget.

Animator GUI


The animator GUI lets you create animations for LUS units. The following is an example of how to use it.
/cheat
/give armpw

function script.TestThread()
    StartThread( punch, 1, 1.5 )
end


This function will tell the LUS to start your punch pose function as a separate thread. All animation calls must be within forked threads rather than synchronous within functions. It is passing 1 for mspeed and 1.5 for tspeed to the punch pose.
/luarules reload