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  • Instantly destroys currently selected units. === give ===
    3 KB (434 words) - 21:49, 17 September 2021
  • ...Editor]] can be given orders as to what units and how many to build. These units can then be given further orders of their own. ...trigger. Selecting no factory group means the orders will be given to the units created in this trigger. Navigate the build menus and add a Glaive to the b
    2 KB (366 words) - 08:38, 25 June 2016
  • ...t, and when combined with [[Locust]]s or other units can halt the enemy to give you time to kill him. Offensively it can paralyze even heavily fortified ar {{Navbox units}}
    502 bytes (80 words) - 02:56, 18 May 2024
  • ...tween ZK and Starcraft (other games could be added here as well). It could give a head start to players learning ZK who are already familiar with popular R == Units and UI ==
    3 KB (505 words) - 21:04, 12 May 2020
  • '''Unit AI''' automatically micromanages your units to kite enemies and dodge their fire as appropriate. ...Upon encountering an enemy, they will take the appropriate action(s). Idle units on Maneuver or Roam will also be controlled by the Unit AI.
    1 KB (191 words) - 23:04, 10 April 2018
  • ...zone that it spawns can also make it difficult to follow up with your own units, as the zone affects every unit inside. ...slow speed of the missile, which can slightly delay a prepared attack and give the enemy room to react.
    802 bytes (128 words) - 09:11, 31 August 2024
  • ...ect fire while allowing nearby turrets to shoot. This allows indirect fire units like [[Rogue]] or [[Recluse]] to shoot at a [[Stinger]] with impunity.|{{{1 ...ey|{{Key combo|Alt|H}}|Raises tall spire to give high ground advantage for units like [[Crab]].|{{{1|list}}}
    886 bytes (139 words) - 22:14, 20 December 2022
  • Fast bomber armed with a lightning generator that disarms units in a wide area under it. After a barrage, it takes 15s to rearm. ...u can spare the time to micro, it is often much more effective to manually give your Thunderbird move orders and to deploy its lightning attack (Default 'D
    1 KB (179 words) - 03:53, 18 May 2024
  • circle 798.5 667.5 23.5 [[#Sel_panel|Selected units panel]] #{{anchor|Sel_panel}}Selected Units Panel. Shows information about the selected unit (like health and build pow
    5 KB (757 words) - 14:23, 4 July 2024
  • ...em and send them back to the front brand new. Its easy to see how this can give you the upper hand in the battle of attrition over time. Minotaurs parked in the frontlines should have supporting riot units handy, least the enemy raid or "crawling"/mobile bomb them, as their cannon
    950 bytes (159 words) - 03:18, 18 May 2024
  • Start a new mission, and place some units around. ...dd a '''Point Camera at Map Location''' action to center the camera on our units, and '''Fade In''' from black,
    4 KB (630 words) - 08:43, 25 June 2016
  • ...then left click on the target unit and drag a circle. Hold Alt to make the units defend a direction instead of circling. There are other modifiers which wil ...rt beacons will not give guard commands to units. Instead it will tell the units to teleport, split between the beacons in the area.
    1 KB (221 words) - 19:13, 22 October 2022
  • ...h of its shield does not affect the shield strength of any nearby shielded units. The shield will only begin regenerating if it has taken no damage in the l Always, always, always give a Funnelweb an escort. It is not armed, and it cannot defend itself against
    1 KB (180 words) - 23:19, 30 August 2024
  • The animator GUI lets you create animations for LUS units. The following is an example of how to use it. /give armpw
    2 KB (306 words) - 18:53, 19 July 2018
  • Be careful of its splash damage, as it can paralyze your own units if they are too close to the enemy. ...st will quickly halt enemy raids, and can even give enemy assault and riot units pause (quite literally).
    2 KB (294 words) - 02:49, 18 May 2024
  • The Swift can hit both land and air. It is effective against air units with its guided missiles and lasers, but enemy AA and air superiority fight In numbers, it can harass land units and is suitable for raiding.
    1 KB (233 words) - 03:52, 18 May 2024
  • ...build a unit or a structure and replenish resources. Some map features can give an amount of metal, energy or both in reclaim, depending on the map. Killed Units leave behind a wreck, debris or nothing. Reclaiming the remnants is encoura
    1 KB (229 words) - 18:24, 25 July 2023
  • ...units. Click on the "Create Units" action, in the left bar. You'll see the units that are loaded by default. The player will need some units to start with. Let's add some advanced engineers. We could scroll down unti
    11 KB (1,882 words) - 01:22, 2 April 2017
  • ...easily using terraform. Doing this protects the caretaker from most enemy units, but it is still able to reclaim and repair. You might do this when there i ...actors, while most units cannot shoot over the solar. This can effectively give these turrets +400 hp or so.
    2 KB (249 words) - 15:57, 21 August 2018
  • ...relies primarily on range and maneuverability rather than brute force. Key units: Flea, Recluse, Hermit, Crab ...ant|Gunships]] or [[Airplane Plant|Airplanes]] to assist your Spiders will give you an offensive boost without compromising your advantage on hilly terrain
    4 KB (704 words) - 03:50, 18 May 2024

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