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- 14:09, 2 December 2017 diff hist +1,955 N V1.5.2.5 Created page with "The main change this version is the new UI skin. It started as an experiment with menu skinning and turned into a reskin of the menu and the game. We've now got a much slicker..."
- 14:08, 2 December 2017 diff hist +543 N V1.5.1.11 Created page with "These were mostly quick fix releases. Here are some highlights: * Fixed ghost site colour. * Fixed command insert for blocks of structures. * Fixed terraform texture visual..."
- 14:08, 2 December 2017 diff hist +4,146 N V1.5.1.5 Created page with " The most noticeable change of this version is the removal of global storage. Commanders are now the source of your initial metal and energy storage so losing them hurts a bit..."
- 14:07, 2 December 2017 diff hist +245 Template:Navbox changelog
- 14:03, 2 December 2017 diff hist +6,435 N V1.5.8.2 Created page with "Thanks to recent work and feedback we now have tentative AI difficulty levels. Aside from AI, we have been working on smarter and newbie friendly defaults for unit AI and, as..."
- 14:01, 2 December 2017 diff hist +1,203 V1.5.10.2
- 14:00, 2 December 2017 diff hist +353 V1.5.11.1
- 13:59, 2 December 2017 diff hist +270 V1.5.9.3
- 13:58, 2 December 2017 diff hist +22 V1.5.11.1
- 13:58, 2 December 2017 diff hist +22 V1.5.10.2
- 13:58, 2 December 2017 diff hist +22 V1.5.9.3
- 13:57, 2 December 2017 diff hist +1,680 N V1.5.9.3 Created page with "=== Balance === * Crabe can now shoot at gunships. * Added overkill prevention for Recluse, against statics, that assumes at least one missile will hit. * Commander Dgun ca..."
- 13:46, 2 December 2017 diff hist +232 N Template:Navbox changelog Created page with "{{Navbox | name = Navbox changelog | title = Changelog | state = uncollapsed | listclass = hlist | group1 = 2017 | list1 = * V1.5.11.1 * V1.5.1..."
- 13:41, 2 December 2017 diff hist +2,065 N V1.5.10.2 Created page with "=== Menu/Lobby === Download woes have been addressed with a priority system for download queue. Urgent downloads (such as the map for the battle your are in) are pushed to th..."
- 13:40, 2 December 2017 diff hist +1,595 N V1.5.11.1 Created page with " === Balance/Behaviour === Fencer: * 'Buffed' by raising its aim point by 10 elmos. Now it aims from the extended position of its missile launcher. It is technically now abl..."
- 05:48, 18 October 2017 diff hist -10 Economy Guide updated con BPs
- 03:45, 15 September 2017 diff hist +398 Cheats /give: coordinates, wreck names, luarules.
- 07:01, 9 June 2017 diff hist +418 Unit commands →Modifiers
- 08:51, 8 June 2017 diff hist +881 Unit commands
- 08:40, 8 June 2017 diff hist +1,440 N Unit commands Maek paeg
- 10:15, 12 May 2017 diff hist -427 Developing Remove duplicate 'Getting sources' paragraph
- 14:36, 30 December 2016 diff hist +2,288 Award add technical details
- 06:16, 13 October 2016 diff hist +177 Commander Basic weapons: add notes
- 06:12, 13 October 2016 diff hist -7 m Commander LG damage
- 05:26, 15 September 2016 diff hist +23 Matchmaking
- 20:26, 2 September 2016 diff hist +70 Startbox API
- 11:58, 1 August 2016 diff hist -125 Shield The 5 beamlaser hax is gone ( https://github.com/ZeroK-RTS/Zero-K/commit/ad823c1a5253926fc04c55addeed9c1349c546e8 )
- 11:54, 1 August 2016 diff hist +188 Abbreviations
- 11:46, 1 August 2016 diff hist +137 Talk:Missile Silo Tutorial current
- 16:55, 18 July 2016 diff hist +4,891 N Credits Created page with "= Active developers = {| ! Developer !! Responsibilties |- | [https://github.com/Licho1 Licho] || general management, infrastructure, game design, balance |- | [https://githu..."