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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.11.11.4
Engine version: 105.1.1-1821-gaca6f20
Battle ID: 1762927
Started: 5 months ago
Duration: 60 minutes
Players: 23
Bots: False
Mission: False
Rating: Casual
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Team 1 Lost
Chance of victory: 69.7%
XP gained: 51
PTrankraaar died in 60 minutes
unknownrankaioeieoiao died in 59 minutes
FIrankTrinidad died in 60 minutes
SErankcabrion died in 60 minutes
NLrankTweeki died in 60 minutes
UAranksteelmor died in 60 minutes
GRranklostconnector died in 60 minutes
GBrankMatthewGB died in 32 minutes
DErank2600 died in 60 minutes
RUrankPOP_POP died in 60 minutes
GBrankPneuma died in 29 minutes
Team 2 Won!
Chance of victory: 30.3%
XP gained: 59
DErankAdminmojjj
DErankkatastrophe died in 22 minutes
DErankmuha_toro
DErankgandalf
USrankBrah
FRrankObeytoxophilbeens
USrankkityengchivang
NLrankNewDaddyThelolipriest
USrankepicmadness5557
ATrankNanoPirate
USrankSatrn
USrankJoeBro




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brace yourself. detriment was not completely useless in this game!
+1 / -0

5 months ago
no offense, but useless things can be made useful by things that are even more useless...
+0 / -0
5 months ago
It's useless all the way down!

I fear the moment 2 teams will do the perfect units counters. That means the game will never finish.
+0 / -0


5 months ago
quote:
brace yourself. detriment was not completely useless in this game!


I watched hoping for a good Detriment usage.

Instead I got a team with over 120k total value advantage and 60k army advantage with two under construction Zeniths barely scraping by when 6k of glaives in the south would have won 20 minutes ago.

A silo in range of the superweapon would also have been trivial to construct and the AA wasn't very heavy with the Artemis down. 24k of hermits would have rolled even better.
+3 / -0