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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.13.9.5
Engine version: 2025.04.11
Battle ID: 2268275
Started: 2 months ago
Duration: 21 minutes
Players: 15
Bots: False
Mission: False
Rating: Casual
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Team 1 Won!
Chance of victory: 56.6%
XP gained: 77
CNrankdiligentdolphin
DErankzini
DErankRadP
USrankSorcererYee
ITrankcrowbar
GBrankmrrp_meow
DErankTR1
PLrankKertul
Team 2 Lost
Chance of victory: 43.4%
XP gained: 61
ITrankbinko died in 18 minutes
CArankGalamesh died in 21 minutes
ROranksirpuffsallot1 died in 21 minutes
GBrankAlbator died in 21 minutes
USrankMrSprinter died in 21 minutes
NLrankDiedland died in 15 minutes
USrankmaxis1923 died in 21 minutes




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2 months ago
/random would do a better job at balancing teams. All low players on the same side is dumb as fuck.
+0 / -0
2 months ago
+1 / -0
What adjustment would you make to improve the team balancing algo?
+0 / -0
2 months ago
hard to know if a purple and a red are worth a blue and a silver if the elo is evenly balanced
+0 / -0
What is the current balancing algorithm? I can say for sure that if it treats elo as linear scale, then it is very, very wrong.

Edit: To be more explicit, what I'm saying is that if 1000+3000 elo is considered balanced against 2000+2000, then it is wrong.

Edit2: Treating 2050+1950 as balanced against 2000+2000 is good enough. It just breaks down at larger differences. I consider balancing for very large elo difference to be very hard. Ideally it could be avoided.
+0 / -0
There are probably multiple problems with the balancing algorithm, for example http://zero-k.info/Forum/Thread/36555 , to quote "The results indicate that the larger team does have a moderate advantage depending on team sizes and the exact model"

That's on top of any potential issue of rank distribution, because I think in this case the problem was that the distribution of the two teams was so "different" (basically "best ranked + lowest ranked" versus "middle ranked")

Now, I don't think that changing it without a through analysis is smart either. I have seen games that I thought they were worse balanced than this one and the result was opposite than what I thought initially...
+1 / -0