quote: Nonsense. The modules that got downsides added also got their main stats nerfed, so obviously that was not the case. |
The timeline of changes isn't really important. A downside is another form of cost. Most modules are cheaper than they used to be in metal and energy. If you removed the disadvantages, you'd need to alter the metal/energy cost or stats to keep the module the same power as it is currently (or it would get better or worse when you removed the disadvantage).
Not saying this as a promotion of downsides, just pointing out that removing downsides would mean either
> making the module better
> increasing cost of module to keep parity
> decreasing the benefit of the module to keep parity
given module costs went down and downsides were introduced, I assume there was a line of thinking behind the change.