Loading...
  OR  Zero-K Name:    Password:   

Bandwidth Intentional Limitation

18 posts, 1336 views
Post comment
Filter:    Player:  
sort

4 years ago
Can I ask why you intentionally limited my bandwidth while using my login user? If I go incognito mode and search for zero-k the speed that I browse zero-k.info is normal. While logged in it takes 10 seconds to load a page.

It seems that some people don't really like me here...even if they don't tell it.
Just tell me if it's necessary for me to ask for an account deletion since the devs in this game never wore friendly to me from the start until now.
+0 / -0
Firepluk
More like zero-k.info being a typical lag&&bug shit... with typical lag&&bug shit issues

For example it regularly signs me off my account and today I had to sign in yet AGAIN and it literally took more than a minute to load after I did :\

Everything lags - game itself, server(thx Canada!), website now too(after signing in it works mostly fast though, but user page refresh is still painfully slow - must be lots of uncached heavy sql)...

Honestly I stopped playing zk because it turned into a painful slideshow to me with a turning point being a very high ping(up to 600ms+ to see unit respond) that Canada server brought in, before I could tolerate unconditional FPS drop(to 2-3 in heavy games) but now coupled with high ping it just pure torture...
What is more infuriating is that I have decent(not TOP notch but still decent given how "fast" cpu progress is nowdays) hardware - i7 2600k stock, gtx 1060, 32gb ram, ssd


[Spoiler]

[Spoiler]
+5 / -0
4 years ago
It's probably DaKeys...
+1 / -1
USranknop
4 years ago
More data is processed and transferred to render the page with user data when logged in. It would take some software engineering to "target" you for slow page loads, so it's hard to believe that would be the case.
+1 / -0

4 years ago
quote:
Can I ask why you intentionally limited my bandwidth while using my login user?

We didn't.
+4 / -0
quote:
For all those years they still haven't made a proper https:// support when loading root page(https://zero-k.info/)
Though it's been asked and reported many times - tells a lot about developers...(facepalm icon goes here)


There's only one file that's missing https support on the front page, which is causing that warning. It's because of the unit icon image in the manual section on the right (the same problem happens on the wiki, e.g. https://zero-k.info/mediawiki/index.php?title=Glaive). Those icons are served from http://manual.zero-k.info which doesn't handle https, which is unfortunate, but that's not the same as not supporting https at all.

There's no such distinct entity as "developers", only people who've stepped up and spent time to work on the site. If it bugs you, you're empowered to submit a fix and everybody would be very happy to remove one item from the todo list!
+2 / -0
So this thing is a bug and nothing especially directed towards me? Good to hear...having to many bad thoughts lately and sorry for the misunderstanding.

Wanted to do some recording videos but the webpages move to slow for me to search properly.
+4 / -0
4 years ago
Comparing singleplayer to multiplayer games isn't really fair.
+1 / -0

4 years ago
quote:
So this thing is a bug and nothing especially directed towards me?


Why did you thought that devs would limit your bandwidth? There was already thread with this issue. I also experienced this problem for several days. DErankXivender reported this as well.
+1 / -0
4 years ago
i also take 10 sec to load zerok main page
guess they want us both gone :p
+1 / -0
website is so borked anyways
seems hard to force https after ssl is already set up...
+0 / -0
4 years ago
quote:
There's only one file that's missing https support on the front page, which is causing that warning. It's because of the unit icon image in the manual section on the right (the same problem happens on the wiki, e.g. https://zero-k.info/mediawiki/index.php?title=Glaive). Those icons are served from http://manual.zero-k.info which doesn't handle https, which is unfortunate, but that's not the same as not supporting https at all.

There's no such distinct entity as "developers", only people who've stepped up and spent time to work on the site. If it bugs you, you're empowered to submit a fix and everybody would be very happy to remove one item from the todo list!


Someone with admin powers needs to upload all those images to the wiki and bulk-change the links to point there. The entire subdomain manual.zero-k.info then needs to be removed so as not to confuse people. This isn't a fix someone can submit. The best we can do as regular users is transfer those images to the wiki one by one and change links one page at a time. Very tedious even for someone who has the time and patience.
+4 / -0


4 years ago
Developing infra without a test environment is impossible. I've attempted it, and all I could do is build and not test it.
+0 / -0
4 years ago
As system adminstrator i could provide some resources (small vps) for site sandbox, but then i checked site headers:
< Server: Microsoft-IIS/8.0
< X-AspNetMvc-Version: 5.2
< X-AspNet-Version: 4.0.30319
< X-Powered-By: ASP.NET

website at win host with asp.net - nothing to do here.... =(
+1 / -0
It's not aspnet for a while, but IIS likes to do IIS.

You can check the sources, rather than just headers :P
+1 / -0
YAYYYY now it works fineeeeee. I can make some recording sessions :D
+0 / -0
4 years ago
It's just the combination of a sql heavy site and a fairly slow server / storage setup.

Is the server really a Xeon E3 1245v2?
Can we not use something a bit less shit?
Given that you can get significantly faster machines for about the same as we pay now...

e.g. https://www.hetzner.com/dedicated-rootserver/ax61-nvme
Ryzen™ 9 3900
128GB Ram
2x 2 x 1.92 TB NVMe SSD
+0 / -0

4 years ago
I personally would donate if we can decide to make our own server.
+0 / -0