Yeah, I have no way to test flamethrower DPS.
Still My main concern is that it isn't Powerful enough for it's restricted movetype (it has THE most restrictive movetype (besides water) so It's usefullness should be excellent within it's very limited area, while other units such as bots and amph should be less effective than it (because they can fight in most of the map)
Also, it doesn't outrange the grizzly.
And, what antelope said. The golly has effectively no AOE on it's main weapon.
For cost, it is not an effective riot, an effective riot unit should be able to make cost VS raiders. (or come close to it)
The flamethrower does give it some much needed anti raider ability though, without that it would die to 10 gliave. (Unlike the grizzly laser, it frequently misses raiders)
Also, the speed advantage is 2.0 VS 1.6, only a .4 difference. This allows the golly to catch a grizzly in open terrain, but in most cases the grizzly would be able to retreat before ti was caught (firing all the time) (also, it is capable of dodging golly shots, those things miss a lot)
Btw everything 'm saying is based on testing VS cai, cheating in gollys/grizzlys, and a few atteempts to use golly online.
Bwahaha, Random Idea:
Make sumo curl into a ball after it jumps, instead of jumping like now, just give it "thrust" in the direction you choose(can arc like it does now, letting it jump up cliffs), it does excellent damage to units it hits. (those units are also "Bounced" or "Pushed" after being hit)
I SOOO want to see a sumo tackle a dante, pushing it off a cliff!