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Title: [A] Pro 1v1 Host
Host: Nobody
Game version: Zero-K v1.12.8.0
Engine version: 105.1.1-2511-g747f18b
Battle ID: 2002761
Started: 2 months ago
Duration: 10 minutes
Players: 2
Bots: False
Mission: False
Rating: Competitive
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Team 1
Chance of victory: 47.3%

USrankcooolcat1239
Team 2
Chance of victory: 52.7%

PLrankizirayd

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2 months ago
2 Dirtbags exploded on 2 mexes that were in the queue for construction at my con. A nice trick, but it led to two problems:
- The constructor's queue gets confused and it does not execute commands.
- Additional micro is required to install mex with terrain editing.
- You do not see that the spots are broken, this can only be seen if the constructor missed them and ran somewhere further.
- In a 1v1 game, the constructor resource is limited, which leads to a lag in eco.

In my case, when I discovered this, I was microing this area, each mex needs to be switched to digging mode and installed, because of this 3 of my venoms died from felon. That is, it almost cost me the game.
+0 / -0
you should check out Helwors massive widget pack (Hel-k), one of them automatically assigns the needed terraform to build a mex you are placing. It's possibly 'persistent Build Height 2', but then again many of his widgets require other of his widgets to function. Just install the whole pack and turn off what you dont like
+0 / -0